Warning: SQLite3::querySingle(): Unable to prepare statement: 1, no such table: sites in /home/admin/web/local.example.com/public_html/index.php on line 46
 Part 1: Hardware Requirements CryptoSource

Part 1: Hardware Requirements CryptoSource

Minelabs GPZ 7000 GP X 5000 GP X 4500 SDC 2300 CTX 3030 gpz 7000 sdc2300 ctx3030 All Terrain Gold Metal Detector


For Sell Bitmain Antminer Z11,Bitmain Antminer S17 PRO - 53TH/s

Minelabs GPZ 7000 GP X 5000 GP X 4500 SDC 2300 CTX 3030 gpz 7000 sdc2300 ctx3030 All Terrain Gold Metal Detector

GER DETECT Titan 1000 Professional Geolocator Long Range Professional Metal Detector Underground Depth Scanner

BRAND New Version DRS Ground Expert PRO - Best Metal Detector

Brand New OKM Gepard GPR - Bodenradar mit Android Tablet-PC

GROUNDTECH EVO - Underground 3D Imaging System - Treasure Hunter

Free delivery OKM Bionic X4 - Long Range Gold detector mit Android Smartphone

New DUAL SYSTEM 3D MAKRO GROUND-PENETRATING RADAR GPR METAL DETECTOR

GOLD OFFER FOR-GARRETT AT/ATX ProFisher MAX Gold Pro ACE 400 300 250 200 GTI 2500 Sea Hunter Mark II PRO-POINTER AT Z-LYNK

Shipping Method : FedEx & UPS and DHL
Delivery Time : 2 / 3 days FREE Delivery To Your Door Step
100% HOME DELIVERY GUARANTEED WORLDWIDE
No Tax / Custom Charges
Call.Text AND Whatsapp24HOURS: +16363239302

VR10000 Long Range Underground Gold Gem Metal Detector Silver,hunter finder

GER DETECT TITAN 1000 Metal Detector - Professional Long Range Metal Detector

Genius 5000 XRF X-ray Fluorescence Analyzer Handheld Ruggedized Spectrometer

GPA 3000 XS Model 2019 - 3D Underground scanner metal Detector KTS

Nokta Invenio Pro Makro Gold Racer Metal Detector Standard Package w/2 Water Proof Coils and Extras Intelligent Imaging System

Genius 5000 XRF X-ray Fluorescence Analyzer Handheld Ruggedized Spectrometer

Brand New Nord Stage 3 88 Piano Fully Weighted Hammer Action Keyboard Digital Piano

Furuno TZtouch2 15" MFD TZTL12F TZT9 9-Inch LCD1971F GPS/Fishfinder Nav Net TZ Touch2 MFD Chart Plotter & Fish Finder, 12.1 in.

BRAND NEW Carestream CS3500 CS3600 CS 3600 CS 3500 Intraoral Scanner Dental Color 3d Scanner

New Intel Core i9-9900K i9-7980XE i9-7900X i9-7920X i9-7940X i9-7960X i9-9820X i9-9900X i9-9920X i9-9940X i9-9980XE i9-9960X

Faro Freestyle 3D Scanner

High Quality & Performance for Trimble TX5 3D Laser Scanner

FUSIONSILICON X7 (262GH/S) + Power Supply - NEW - STOCK 2019

New Colorful iGame GeForce RTX 2080 Ti GDDR6 11GB Gaming Graphics Cards 1635MHz I6U3

2019 Offer For-Obelisk SC1 Gen 1 ( Batch 2) Slim Siacoin Miner - ( up to 550 ghs )

New Bitmain Antminer S17 Pro T17 53TH/s 56TH/s bitcoin Mining Asic Miner with PSU 50TH/s

Gamer PC with monitor Intel i9-9900K 27 inch RTX 2080 8GB Complete set computer FREE SHIPPING

Gaming PC Intel Core i9 9900k RTX 2080 Ti 16GB DDR4 Water Cooling Gaming Desktop

Free Shipping Korg PA4X 76-Note Professional Arranger Workstation Keyboard with speaker system

New Price For Brand New 2018 / 2019 Kawasaki Jet Ski 800 SX-R

New KORG KRONOS SE KRONOS2 KRONOS 2 KRONOS3 KRONOS 3 KRONOSX KRONOS X 61 73 88 keys Keyboard Music Workstation

All Available Pioneer DDJ-1000 DDJ-400 DDJ-RZX DDJ-RZ DDJ-RR DDJ-SZ2 DDJ-XP1 DDJ-SX3 DDJ-SR2 DDJ-SB3 DDJ-SP1 DDJ-WEGO4 DJ SYSTE

Chison Ebit 50Vet Color Ultrasound with Micro Convex Probe

Optimum Thermo-cook Pro Thermo-mix Multi Functional Cook, Blend, Mix, Boil, Beat

DCK1020D2 20V Max 10-Tool Combo Kit (BRAND NEW!!!)

11pcs. Combo Kit Brushless Cordless Tools Including Carrying Bag

2019 best warranty for original sales Kaabo Wolf Warrior II New Design 11inch 60V 35AH Electric Scooter with suspension

20 Volt 20-v Max Lithium Ion Cordless Combo Kit (15-Piece Tool Kit)

COMBO 18V 54V 5.0Ah 6.0Ah XR Li-ion Cordless 12pce TOOLS SET Brushless

LXT1500 18V LXT Lithium-Ion Cordless 15-Piece Combo Kit (3.0Ah)

Bulk Sales! Intel Xeon Platinum 8180 CPU Processor 28 Core 2.5GHz 38.5MB Cache 205W SR377

Wholesales MSI RX 580 GAMING X 4G, 8G Radeon RX 580 GDDR5 4GB CrossFire VR Ready FinFET DirectX 12 Graphics Card

BRAND NEW FOR-LENOVOS ThinkPad X1 1TB Yoga 910 C930 920 720 520 Legion Y530 Y720 Y920 Laptop - Core i7 1.8GHz 2.7GHz 16GB

Shipping Method : FedEx & UPS and DHL
Delivery Time : 2 / 3 days FREE Delivery To Your Door Step
100% HOME DELIVERY GUARANTEED WORLDWIDE
No Tax / Custom Charges
Call.Text AND Whatsapp24HOURS: +16363239302

Original FOR-Gibson 2019 model electric guitar FOR-Les Paul Traditional 2019 Left Hand Her

NEW Wholesale For Microsofts Surface Pro 6 - 128GB/256GB/512GB - intel core i5/i7/M3 (WiFi

High efficiency Good Price Brand New/Used 2014 Mercury 115HP 25in Outboard Motor

antminer innosilicon A9 z master 50Ksol/s btc eth bitcoin coin asic miner with PSU

DJI Phantom 4 Pro+ & Phantom4 Pro RC Drone with 4K HD 60fps Camera

MSI 2080 Ti Ventus 11GB Graphics Card (GeForce RTX 2080 Ti 11G OC) *BRAND NEW*

No 1 Gaming laptop MSI GT80 TITAN SLI 18.4 Gamer notebook

AMD Sapphire MSI Radeon RX 470 graphics card

MSI GTX 1080 Ti GAMING X 11GB Graphics card 352BIT GDDR5X PCI-

New Pioneer Nexus 2 DJ Set 2 CDJ 2000 NXS2 Players 1 DJM 900 NXS2 Mixer

SALES For New Microsoft Surface Pro 4 256GB Wi-Fi 12.3in - Silver (Intel Core i7

New MSI GP73 Leopard 8RF-296 3052393 43,9 cm (17,3 Zoll) Gaming-Laptop

New MSI GV72 8RD 084 - Core i7 2,2 GHz - 17,3 Zoll - 8 GB RAM - 1.512 TB SSD

Go Pro HE-RO 7 Action Camera - Black & White edition Go Pro

Kite Ozone C4 V6, 12 m 2018 + bag + bar FULL KIT!

Shipping Method : FedEx & UPS and DHL
Delivery Time : 2 / 3 days FREE Delivery To Your Door Step
100% HOME DELIVERY GUARANTEED WORLDWIDE
No Tax / Custom Charges
Call.Text AND Whatsapp24HOURS: +16363239302
submitted by MULTIELECTRONICS to u/MULTIELECTRONICS [link] [comments]

Has anyone read what ABRA said about Vertcoin?

Feels like an easy read for anyone new (to understand Vertcoin) & it may be a good reminder for the hodlers.
https://www.abra.com/cryptocurrency/vertcoin/
“What is Vertcoin and what is the Vertcoin price?
Vertcoin (VTC) is a cryptocurrency that was created to make mining cryptocurrency accessible to everyone. Vertcoin is similar to litecoin and bitcoin, however, Vertcoin’s consensus algorithm makes mining VTC ASIC-resistant.
Mining on the Bitcoin network started as something that everyone could do; if a person wanted to mine cryptocurrency, all they had to do was turn on their CPU and run a mining client.
However, as more and more people began mining cryptocurrency, the mining difficulty on the Bitcoin network increased, requiring miners to continually upgrade or purchase new mining hardware to keep pace with the network and its mining-meta.
Unfortunately, as mining became more difficult and required modern hardware to stand a chance at solving blocks, many individuals could no longer compete with deep pockets who were able to upgrade, purchase, and build expensive mining rigs, or in some cases, create mining farms consisting of tens of thousands of mining rigs.
As the complexity and competition in cryptocurrency mining increases, there is a concern that mining power (which is critical in keeping distributed, permissionless networks open) will become consolidated and be under the control of only the largest mining operations.
The result would be the kind of centralization and monopolistic network control that cryptocurrencies set out to disrupt in the first place.
That’s where Vertcoin comes in. The Vertcoin blockchain is designed to resist the consolidation of mining power in an effort to stay decentralized and easily minable by pretty standard consumer hardware.
In order to help support the effort to keep mining open and accessible, the vertcoin development community created something called the “one-click miner.” Essentially, the “one-click miner” is downloadable software that works with the graphics card found on a Windows computer.
The price of Vertcoin, like many other cryptocurrencies, has varied widely in its lifetime. The coin first launched in January of 2014 and reached an all-time high in December of 2017 when the price of one vertcoin reached $9.80.
The Vertcoin Network
Other than the features relating to mining, Vertcoin is structurally similar to Bitcoin and Litecoin. Regarding use-cases, vertcoin is a peer-to-peer electronic cash system.
Unlike many of the other altcoins that exist, Vertcoin did not have an ICO, airdrop, or pre-mine. The reason for this is because the team at vertcoin did not want to give any group of individuals an advantage by giving them access to VTC before the general public received access to the coin.
The average block time on the Vertcoin network is 2.5 minutes, and the current block reward is 25 Vertcoin per block (it was initially 50 VTC per block, but the network experienced it’s first halving on December 11, 2017 — the VTC reward halves every 840,000 blocks).
Why Vertcoin?
Mining cryptocurrency has become expensive for many. Even if you own the best mining rig on the market, only running one mining rig is typically is not enough for you to make a profit due to the cost of electricity, the low probability that you have of solving the block, and the fraction of the reward you would receive if you were part of a cryptocurrency mining pool.
The cost of electricity and the mining difficulty only make it possible to profitably mine cryptocurrency if you own a high powered mining rig, are part of a cryptocurrency mining pool, or have a stake in a mining farm — or a combination of all three. For that reason, mining has become an activity that only those with the necessary physical and financial resources can participate in. And since those with more wealth have a better chance at accumulating hash power and solving a block, in some cases, mining has become a somewhat centralized activity where a majority of the hash power dedicated to a network is divided among a handful of entities.
So in an attempt to solve these problems, Vertcoin has a protocol in place that makes it difficult for ASIC miners and mining pools to reap rewards, which gives more people a chance to profitably mine cryptocurrency with GPUs and CPUs.”
submitted by Kayjay4 to vertcoin [link] [comments]

AN INTRODUCTION TO DIGIBYTE

DigiByte

What are cryptocurrencies?
Cryptocurrencies are peer to peer technology protocols which rely on the block-chain; a system of decentralized record keeping which allows people to exchange unmodifiable and indestructible information “coins,” globally in little to no time with little to no fees – this translates into the exchange of value as these coins cannot be counterfeit nor stolen. This concept was started by Satoshi Nakamoto (allegedly a pseudonym for a single man or organization) whom described and coded Bitcoin in 2009.
What is DigiByte?
DigiByte (DGB) is a cryptocurrency like Bitcoin. It is also a decentralized applications protocol in a similar fashion to Neo or Ethereum.
DigiByte was founded and created by Jared Tate in 2014. DigiByte allows for fast (virtually instant) and low cost (virtually free) transactions. DigiByte is hard capped at 21 billion coins which will ever be mined, over a period of 21 years. DigiByte was never an ICO and was mined/created in the same way that Bitcoin or Litecoin initially were.
DigiByte is the fastest UTXO PoW scalable block-chain in the world. We’ll cover what this really means down below.
DigiByte has put forth and applied solutions to many of the problems that have plagued Bitcoin and cryptocurrencies in general – those being:
We will address these point by point in the subsequent sections.
The DigiByte Protocol
DigiByte maintains these properties through use of various technological innovations which we will briefly address below.
Why so many coins? 21 Billion
When initially conceived Bitcoin was the first of a kind! And came into the hands of a few! The beginnings of a coin such as Bitcoin were difficult, it had to go through a lot of initial growth pains which following coins did not have to face. It is for this reason among others why I believe Bitcoin was capped at 21 million; and why today it has thus secured a place as digital gold.
When Bitcoin was first invented no one knew anything about cryptocurrencies, for the inventor to get them out to the public he would have to give them away. This is how the first Bitcoins were probably passed on, for free! But then as interest grew so did the community. For them to be able to build something and create something which could go on to have actual value, it would have to go through a steady growth phase. Therefore, the control of inflation through mining was extremely important. Also, why the cap for Bitcoin was probably set so low - to allow these coins to amass value without being destroyed by inflation (from mining) in the same way fiat is today! In my mind Satoshi Nakamoto knew what he was doing when setting it at 21 million BTC and must have known and even anticipated others would take his design and build on top of it.
At DigiByte, we are that better design and capped at 21 billion. That's 1000 times larger than the supply of Bitcoin. Why though? Why is the cap on DigiByte so much higher than that of Bitcoin? Because DigiByte was conceived to be used not as a digital gold, nor as any sort of commodity, but as a real currency!
Today on planet Earth, we are approximately 7.6 billion people. If each person should want or need to use and live off Bitcoin; then equally split at best each person could only own 0.00276315789 BTC. The market cap for all the money on the whole planet today is estimated to have recently passed 80 trillion dollars. That means that each whole unit of Bitcoin would be worth approximately $3,809,523.81!
$3,809,523.81
This is of course in an extreme case where everyone used Bitcoin for everything. But even in a more conservative scenario the fact remains that with such a low supply each unit of a Bitcoin would become absurdly expensive if not inaccessible to most. Imagine trying to buy anything under a dollar!
Not only would using Bitcoin as an everyday currency be a logistical nightmare but it would be nigh impossible. For each Satoshi of a Bitcoin would be worth much, much, more than what is realistically manageable.
This is where DigiByte comes in and where it shines. DigiByte aims to be used world-wide as an international currency! Not to be hoarded in the same way Bitcoin is. If we were to do some of the same calculations with DigiByte we'd find that the numbers are a lot more reasonable.
At 7.6 billion people, each person could own 2.76315789474 DGB. Each whole unit of DGB would be worth approximately $3,809.52.
$3,809.52
This is much more manageable and remember in an extreme case where everyone used DigiByte for everything! I don't expect this to happen anytime soon, but with the supply of DigiByte it would allow us to live and transact in a much more realistic and fluid fashion. Without having to divide large numbers on our phone's calculator to understand how much we owe for that cup of coffee! With DigiByte it's simple, coffee cost 1.5 DGB, the cinema 2.8 DGB, a plane ticket 500 DGB!
There is a reason for DigiByte's large supply, and it is a good one!
Decentralisation
Decentralisation is an important concept for the block-chain and cryptocurrencies in general. This allows for a system which cannot be controlled nor manipulated no matter how large the organization in play or their intentions. DigiByte’s chain remains out of the reach of even the most powerful government. This allows for people to transact freely and openly without fear of censorship.
Decentralisation on the DigiByte block-chain is assured by having an accessible and fair mining protocol in place – this is the multi-algorithm (MultiAlgo) approach. We believe that all should have access to DigiByte whether through purchase or by mining. Therefore, DigiByte is minable not only on dedicated mining hardware such as Antminers, but also through use of conventional graphics cards. The multi-algorithm approach allows for users to mine on a variety of hardware types through use of one of the 5 mining algorithms supported by DigiByte. Those being:
Please note that these mining algorithms are modified and updated from time to time to assure complete decentralisation and thus ultimate security.
The problem with using only one mining algorithm such as Bitcoin or Litecoin do is that this allows for people to continually amass mining hardware and hash power. The more hash power one has, the more one can collect more. This leads to a cycle of centralisation and the creation of mining centres. It is known that a massive portion of all hash power in Bitcoin comes from China. This kind of centralisation is a natural tendency as it is cheaper for large organisations to set up in countries with inexpensive electricity and other such advantages which may be unavailable to the average miner.
DigiByte mitigates this problem with the use of multiple algorithms. It allows for miners with many different kinds of hardware to mine the same coin on an even playing field. Mining difficulty is set relative to the mining algorithm used. This allows for those with dedicated mining rigs to mine alongside those with more modest machines – and all secure the DigiByte chain while maintaining decentralisation.
Low Fees
Low fees are maintained in DigiByte thanks to the MultiAlgo approach working in conjunction with MultiShield (originally known as DigiShield). MultiShield calls for block difficulty readjustment between every single block on the chain; currently blocks last 15 seconds. This continuous difficulty readjustment allows us to combat any bad actors which may wish to manipulate the DigiByte chain.
Manipulation may be done by a large pool or a single entity with a great amount of hash power mining blocks on the chain; thus, increasing the difficulty of the chain. In some coins such as Bitcoin or Litecoin difficulty is readjusted every 2016 blocks at approximately 10mins each and 2mins respectively. Meaning that Bitcoin’s difficulty is readjusted about every two weeks. This system can allow for large bad actors to mine a coin and then abandon it, leaving it with a difficulty level far too high for the present hash rate – and so transactions can be frozen, and the chain stopped until there is a difficulty readjustment and or enough hash power to mine the chain. In such a case users may be faced with a choice - pay exorbitant fees or have their transactions frozen. In an extreme case the whole chain could be frozen completely for extended periods of time.
DigiByte does not face this problem as its difficulty is readjusted per block every 15 seconds. This innovation was a technological breakthrough and was adopted by several other coins in the cryptocurrency environment such as Dogecoin, Z-Cash, Ubiq, Monacoin, and Bitcoin Gold.
This difficulty readjustment along with the MultiAlgo approach allows DigiByte to maintain the lowest fees of any UTXO – PoW – chain in the world. Currently fees on the DigiByte block-chain are at about 0.0001 DGB per transaction of 100 000 DGB sent. This depends on the amount sent and currently 100 000 DGB are worth around $2000.00 with the fee being less than 0.000002 cents. It would take 500 000 transactions of 100 000 DGB to equal 1 penny’s worth. This was tested on a Ledger Nano S set to the low fees setting.
Fast transaction times
Fast transactions are ensured by the conjunctive use of the two aforementioned technology protocols. The use of MultiShield and MultiAlgo allows the mining of the DigiByte chain to always be profitable and thus there is always someone mining your transactions. MultiAlgo allows there to a greater amount of hash power spread world-wide, this along with 15 second block times allows for transactions to be near instantaneous. This speed is also ensured by the use DigiSpeed. DigiSpeed is the protocol by which the DigiByte chain will decrease block timing gradually. Initially DigiByte started with 30 second block times in 2014; which today are set at 15 seconds. This decrease will allow for ever faster and ever more transactions per block.
Robust security + The Immutable Ledger
At the core of cryptocurrency security is decentralisation. As stated before decentralisation is ensured on the DigiByte block chain by use of the MultiAlgo approach. Each algorithm in the MultiAlgo approach of DigiByte is only allowed about 20% of all new blocks. This in conjunction with MultiShield allows for DigiByte to be the most secure, most reliable, and fastest UTXO block chain on the planet. This means that DigiByte is a proof of work (PoW) block-chain where all transactional activities are stored on the immutable public ledger world-wide. In DigiByte there is no need for the Lightning protocol (although we have it) nor sidechains to scale, and thus we get to keep PoW’s security.
There are many great debates as to the robustness or cleanliness of PoW. The fact remains that PoW block-chains remain the only systems in human history which have never been hacked and thus their security is maximal.
For an attacker to divert the DigiByte chain they would need to control over 93% of all the hashrate on one algorithm and 51% of the other four. And so DigiByte is immune to the infamous 51% attack to which Bitcoin and Litecoin are vulnerable.
Moreover, the DigiByte block-chain is currently spread over 200 000 plus servers, computers, phones, and other machines world-wide. The fact is that DigiByte is one of the easiest to mine coins there is – this is greatly aided by the recent release of the one click miner. This allows for ever greater decentralisation which in turn assures that there is no single point of failure and the chain is thus virtually un-attackable.
On Chain Scalability
The biggest barrier for block-chains today is scalability. Visa the credit card company can handle around 2000 transactions per second (TPS) today. This allows them to ensure customer security and transactional rates nation-wide. Bitcoin currently sits at around 7 TPS and Litecoin at 28 TPS (56 TPS with SegWit). All the technological innovations I’ve mentioned above come together to allow for DigiByte to be the fastest PoW block-chain in the world and the most scalable.
DigiByte is scalable because of DigiSpeed, the protocol through which block times are decreased and block sizes are increased. It is known that a simple increase in block size can increase the TPS of any block-chain, such is the case with Bitcoin Cash. This is however not scalable. The reason a simple increase in block size is not scalable is because it would eventually lead to some if not a great amount of centralization. This centralization occurs because larger block sizes mean that storage costs and thus hardware cost for miners increases. This increase along with full blocks – meaning many transactions occurring on the chain – will inevitably bar out the average miner after difficulty increases and mining centres consolidate.
Hardware cost, and storage costs decrease over time following Moore’s law and DigiByte adheres to it perfectly. DigiSpeed calls for the increase in block sizes and decrease in block timing every two years by a factor of two. This means that originally DigiByte’s block sizes were 1 MB at 30 seconds each at inception in 2014. In 2016 DigiByte increased block size by two and decreased block timing by the same factor. Perfectly following Moore’s law. Moore’s law dictates that in general hardware increases in power by a factor of two while halving in cost every year.
This would allow for DigiByte to scale at a steady rate and for people to adopt new hardware at an equally steady rate and reasonable expense. Thus so, the average miner can continue to mine DigiByte on his algorithm of choice with entry level hardware.
DigiByte was one of the first block chains to adopt segregated witness (SegWit in 2017) a protocol whereby a part of transactional data is removed and stored elsewhere to decrease transaction data weight and thus increase scalability and speed. This allows us to fit more transactions per block which does not increase in size!
DigiByte currently sits at 560 TPS and could scale to over 280 000 TPS by 2035. This dwarfs any of the TPS capacities; even projected/possible capacities of some coins and even private companies. In essence DigiByte could scale worldwide today and still be reliable and robust. DigiByte could even handle the cumulative transactions of all the top 50 coins in coinmarketcap.com and still run smoothly and below capacity. In fact, to max out DigiByte’s actual maximum capacity (today at 560 TPS) you would have to take all these transactions and multiply them by a factor of 10!
Oher Uses for DigiByte
Note that DigiByte is not only to be used as a currency. Its immense robustness, security and scalability make it ideal for building decentralised applications (DAPPS) which it can host. DigiByte can in fact host DAPPS and even centralised versions which rely on the chain which are known as Digi-Apps. This application layer is also accompanied by a smart contract layer.
Thus, DigiByte could host several Crypto Kitties games and more without freezing out or increasing transaction costs for the end user.
Currently there are various DAPPS being built on the DigiByte block-chain, these are done independently of the DigiByte core team. These companies are simply using the DigiByte block-chain as a utility much in the same way one uses a road to get to work. One such example is Loly – a Tinderesque consensual dating application.
DigiByte also hosts a variety of other platform projects such as the following:
The DigiByte Foundation
As previously mentioned DigiByte was not an ICO. The DigiByte foundation was established in 2017 by founder Jared Tate. Its purpose is as a non-profit organization dedicated to supporting and developing the DigiByte block-chain.
DigiByte is a community effort and a community coin, to be treated as a public resource as water or air. Know that anyone can work on DigiByte, anyone can create, and do as they wish. It is a permissionless system which encourages innovation and creation. If you have an idea and or would like to get help on your project do not hesitate to contact the DigiByte foundation either through the official website and or the telegram developer’s channel.
For this reason, it is ever more important to note that the DigiByte foundation cannot exist without public support. And so, this is the reason I encourage all to donate to the foundation. All funds are used for the maintenance of DigiByte servers, marketing, and DigiByte development.
DigiByte Resources and Websites
DigiByte
Wallets
Explorers
Please refer to the sidebar of this sub-reddit for more resources and information.
Edit - Removed Jaxx wallet.
Edit - A new section was added to the article: Why so many coins? 21 Billion
Edit - Adjusted max capacity of DGB's TPS - Note it's actually larger than I initially calculated.
Edit – Grammar and format readjustment
Hello,
I hope you’ve enjoyed my article, I originally wrote this for the reddit sub-wiki where it generally will most likely, probably not, get a lot of attention. So instead I've decided to make this sort of an introductory post, an open letter, to any newcomers to DGB or for those whom are just curious.
I tried to cover every aspect of DGB, but of course I may have forgotten something! Please leave a comment down below and tell me why you're in DGB? What convinced you? Me it's the decentralised PoW that really convinced me. Plus, just that transaction speed and virtually no fees! Made my mouth water!
-Dereck de Mézquita
I'm a student typing this stuff on my free time, help me pay my debts? Thank you!
D64fAFQvJMhrBUNYpqUKQjqKrMLu76j24g
https://digiexplorer.info/address/D64fAFQvJMhrBUNYpqUKQjqKrMLu76j24g
submitted by xeno_biologist to Digibyte [link] [comments]

How do I mine Dogecoin?

How do I mine Dogecoin?
Let’s take a lucky guess that you’re here today because you’ve heard a lot about cryptocurrencies and you want to get involved, right? If you’re a community person, Dogecoin mining might be the perfect start for you!
Bitcoin was the first in 2009, and now there are hundreds of cryptocurrencies. These new coins (that operate on their own native blockchain) are called altcoins or alternative coins. One popular altcoin is Dogecoin. It can be bought, sold and traded, just like Bitcoin. It can also be mined!
So, what is Dogecoin mining?
You’ll know what hardware and what software you need to get started. You’ll also know whether or not Dogecoin mining is for you!
So, where would you like to start? The beginning? Great choice. Let’s have a quick look at how Dogecoin got started.
A (Very) Short History of Dogecoin
In 2013, an Australian named Jackson Palmer and an American named Billy Markus became friends. They became friends because they both liked cryptocurrencies. However, they also thought the whole thing was getting too serious so they decided to create their own.
Palmer and Markus wanted their coin to be more fun and more friendly than other crypto coins. They wanted people who wouldn’t normally care about crypto to get involved.
They decided to use a popular meme as their mascot — a Shiba Inu dog.

https://preview.redd.it/rymnyyz1iil31.png?width=303&format=png&auto=webp&s=f138e3fe56eef9c6b0e7f49b84fefc41fb83e5aa
Dogecoin was launched on December 6th, 2013. Since then it has become popular because it’s playful and good-natured. Just like its mascot!
Dogecoin has become well-known for its use in charitable acts and online tipping. In 2014, $50,000 worth of Dogecoin was donated to the Jamaican Bobsled Team so they could go to the Olympics. Dogecoin has also been used to build wells in Kenya. Isn’t that awesome!
Users of social platforms – like Reddit – can use Dogecoin to tip or reward each other for posting good content.
Dogecoin has the 27th largest market cap of any cryptocurrency.
Note: A market cap (or market capitalization) is the total value of all coins on the market.
So, Dogecoin is a popular altcoin, known for being fun, friendly and kind. It’s a coin with a dog on it! You love it already, don’t you?
Next, I want to talk about how mining works…
What is Mining?
To understand mining, you first need to understand how cryptocurrencies work. Cryptocurrencies are peer-to-peer digital currencies. This means that they allow money to be transferred from one person to another without using a bank.
Every cryptocurrency transaction is recorded on a huge digital database called a blockchain. The database is stored across thousands of computers called nodes. Nodes put together groups of new transactions and add them to the blockchain. These groups are called blocks.
Each block of transactions has to be checked by all the nodes on the network before being added to the blockchain. If nodes didn’t check transactions, people could pretend that they have more money than they really do (I know I would!).
Confirming transactions (mining) requires a lot of computer power and electricity so it’s quite expensive.
Blockchains don’t have paid employees like banks, so they offer a reward to users who confirm transactions. The reward for confirming new transactions is new cryptocurrency. The process of being rewarded with new currency for confirming transactions is what we call “mining”!

https://preview.redd.it/rcut2jx3iil31.png?width=598&format=png&auto=webp&s=8d78d41c764f4fe4e6386da4f40a66556a873b87
It is called mining because it’s a bit like digging for gold or diamonds. Instead of digging with a shovel for gold, you’re digging with your computer for crypto coins!
Each cryptocurrency has its own blockchain. Different ways of mining new currency are used by different coins where different rewards are offered.
So, how do you mine Dogecoin? What’s special about Dogecoin mining? Let’s see…
What is Dogecoin Mining?
Dogecoin mining is the process of being rewarded with new Dogecoin for checking transactions on the Dogecoin blockchain. Simple, right? Well no, it’s not quite that simple, nothing ever is!
Mining Dogecoin is like a lottery. To play the lottery you have to do some work. Well, actually your computer (or node) has to do some work! This work involves the confirming and checking of transactions which I talked about in the last section.
Lots of computers work on the same block of transactions at the same time but the only one can win the reward of new coins. The one that earns the new coins is the node that adds the new block of transactions to the old block of transactions. This is completed using complex mathematical equations.
The node that solves the mathematical problem first wins! It can then attach the newly confirmed block of transactions to the rest of the blockchain.
Most cryptocurrency mining happens this way. However, Dogecoin mining differs from other coins in several important areas. These areas are;
  • Algorithm: Each cryptocurrency has a set of rules for mining new currency. These rules are called a mining or hashing algorithm.
  • Block Time: This is the average length of time it takes for a new block of transactions to be checked and added to the blockchain.
  • Difficulty: This is a number that represents how hard it is to mine each new block of currency. You can use the difficulty number to work out how likely you are to win the mining lottery. Mining difficulty can go up or down depending on how many miners there are. The difficulty is also adjusted by the coin’s protocol to make sure that the block time stays the same.
  • Reward: This is the amount of new currency that is awarded to the miner of each new block.
Now, let’s compare how DogeCoin mining works compared to Litecoin and Bitcoin…
Mining Comparison
Bitcoin uses SHA-256 to guide the mining of new currency and the other two use Scrypt. This is an important difference because Scrypt mining needs a lot less power and is a lot quicker than SHA-256. This makes mining easier for miners with less powerful computers. Fans of Litecoin and Dogecoin think that they are fairer than Bitcoin because more people can mine them.
Note: In 2014, Litecoin and Dogecoin merged mining. This means they made it possible to mine both coins in the same process. Dogecoin mining is now linked with Litecoin mining. It’s like two different football teams playing home games in the same stadium!
Mining Dogecoin is a lot faster than mining Litecoin or Bitcoin. The block reward is much higher too!
Don’t get too excited though (sorry!). Dogecoin is still worth a lot less than Bitcoin and Litecoin. A reward of ten thousand Dogecoin is worth less than thirty US Dollars. A reward of 12.5 Bitcoin is currently worth 86,391.63 US Dollars!
However, it’s not as bad as it sounds. Dogecoin mining difficulty is more than one million times less than Bitcoin mining difficulty. This means you are much more likely to win the block reward when you mine Dogecoin.
Now I’ve told you about what Dogecoin mining is and how it works, would you like to give it a try?
Let’s see what you need to do to become a Dogecoin miner…
How to Mine Dogecoin
There are two ways to mine Dogecoin, solo (by yourself) or in a Dogecoin mining pool.
Note: A Dogecoin pool is a group of users who share their computing power to increase the odds of winning the race to confirm transactions. When one of the nodes in a pool confirms a transaction, it divides the reward between the users of the pool equally.
Dogecoin Mining: Solo vs Pool
When you mine as a part of a Dogecoin pool, you have to pay fees. Also, when the pool mines a block you will only receive a small portion of the total reward. However, pools mine blocks much more often than solo miners. So, your chance of earning a reward (even though it is shared) is increased. This can provide you with a steady new supply of Dogecoin.
If you choose to mine solo then you risk waiting a long time to confirm a transaction because there is a lot of competition. It could be weeks or even months before you mine your first block! However, when you do win, the whole reward will be yours. You won’t have to share it or pay any fees.
As a beginner, I would recommend joining a Dogecoin pool. This way you won’t have to wait as long to mine your first block of new currency. You’ll also feel like you’re part of the community and that’s what Dogecoin is all about!
What You Need To Start Mining Dogecoin
Before you start Dogecoin mining, you’ll need a few basics. They are;
  • A PC with either Windows, OS X or Linux operating system.
  • An internet connection
  • A Shiba Inu puppy (just kidding!)
You’ll also need somewhere to keep the Dogecoin you mine. Go to Dogecoin’s homepage and download a wallet.
Note: A wallet is like an email account. It has a public address for sending/receiving Dogecoin and a private key to access them. Your private keys are like your email’s password. Private keys are very important and need to be kept completely secure.
There are two different types; a light wallet and a full wallet. To mine Dogecoin, you’ll need the full wallet. It’s called Dogecoin Core.
Now that you’ve got a wallet, you need some software and hardware.
Dogecoin Mining Hardware
You can mine Dogecoin with;
  • Your PC’s CPU: The CPU in your PC is probably powerful enough to mine Dogecoin. However, it is not recommended. Mining can cause less powerful computers to overheat which causes damage.
  • A GPU: GPUs (or graphics cards) are used to improve computer graphics but they can also be used to mine Dogecoin. There are plenty of GPUs to choose from but here are a few to get you started;SAPPHIRE Pulse Radeon RX 580 ($426.98)Nvidia GeForce GTX ($579.99)ASUS RX Vega 64 ($944.90)
  • A Scrypt ASIC Miner: This is a piece of hardware designed to do one job only. Scrypt ASIC miners are programmed to mine scrypt based currencies like Litecoin and Dogecoin. ASIC miners are very powerful. They are also very expensive, very loud and can get very hot! Here’s a few for you to check out;Innosilicon A2 Terminator ($760)Bitmain Antminer L3 ($1,649)BW L21 Scrypt Miner ($7,700)
Dogecoin Mining Software
Whether you’re mining with an ASIC, a GPU or a CPU, you’ll need some software to go with it. You should try to use the software that works best with the hardware you’re using. Here’s a short list of the best free software for each choice of mining hardware;
  • CPU: If you just want to give mining a quick try, using your computer’s CPU will work fine. The only software I would recommend for mining using a CPU only is CPU miner which you can download for free here.
  • GPU: If you mine with a GPU there are more software options. Here are a few to check out;CudaMiner– Works best with Nvidia products.CGminer– Works with most GPU hardware.EasyMiner– User-friendly, so it’s good for beginners.
  • Scrypt ASIC miner:MultiMiner– Great for mining scrypt based currencies like Litecoin and Dogecoin. It can also be used to mine SHA-256 currencies like Bitcoin.CGminer and EasyMiner can also be used with ASIC miners.
Recommendations
You’re a beginner, so keep it simple! When you first start mining Dogecoin I would recommend using a GPU like the Radeon RX 580 with EasyMiner software. Then I would recommend joining a Dogecoin mining pool. The best pools to join are multi-currency pools like Multipool or AikaPool.
If you want to mine Dogecoin but don’t want to invest in all the tech, there is one other option…
Dogecoin Cloud Mining
Cloud mining is mining without mining! Put simply, you rent computer power from a huge data center for a monthly or yearly fee. The Dogecoin is mined at the center and then your share is sent to you.
All you need to cloud mine Dogecoin is a Dogecoin wallet. Then choose a cloud mining pool to join. Eobot, Nice Hash and Genesis Mining all offer Scrypt-based cloud mining for a monthly fee.
There are pros and cons to Dogecoin cloud mining;
The Pros
  • It’s cheaper than setting up your own mining operation. There’s also no hot, noisy hardware lying around the house!
  • As a beginner, there isn’t a lot of technical stuff to think about.
  • You get a steady supply of new currency every month.
The Cons
  • Cloud mining pools don’t share much information about themselves and how they work. It can be hard to work out if a cloud mining contract is a good value for money.
  • You are only renting computer power. If the price of Dogecoin goes down, you will still have to pay the same amount for something that is worthless.
  • Dogecoin pools have fixed contracts. The world of crypto can change very quickly. You could be stuck with an unprofitable contract for two years!
  • It’s no fun letting someone else do the mining for you!
Now you know about all the different ways to mine Dogecoin we can ask the big question, can you make tons of money mining Dogecoin?
So, Is Dogecoin Mining Profitable?
The short answer is, not really. Dogecoin mining is not going to make you a crypto billionaire overnight. One Dogecoin is worth 0.002777 US Dollars. If you choose to mine Dogecoin solo, it will be difficult to make a profit. You will probably spend more money on electricity and hardware than you will make from Dogecoin mining. Even if you choose a Dogecoin pool or a cloud pool your profits will be small.
However, if you think I am telling you to not mine Dogecoin, then you’re WRONG! Of course, I think you should mine Dogecoin!
But why? Seriously…
Well, you should mine Dogecoin because it’s fun and you want to be a part of the Dogecoin family. Cryptocurrency is going to change the world and you want to be part of that change, right? Mining Dogecoin is a great way to get involved.
Dogecoin is the coin that puts a smile on people’s faces. By mining Dogecoin you’ll be supporting all the good work its community does. You’ll learn about mining from the friendliest gang in crypto. And who knows? In a few years, the Dogecoin you mine now could be worth thousands or even millions! In 2010, Bitcoin was worthless. Think about that!
Only you can choose whether to mine Dogecoin or not. You now know everything you need to know to make your choice. The future is here. So, what are you going to do?
submitted by alifkhalil469 to BtcNewz [link] [comments]

[SPOILERS S03E09] Theory for the Dark Army network map and Whiterose's plan/stage 3

Bonsoir everyone,
I don't know if this theory have been explored before, so bear with me if it had. It's about the server screenshot sawn during the last episode, when Elliot hacks into the Dark Army network.
link
I know the admitted explanation for the map these days is that it is some sort of botnet network, used in ddos-type attacks by the dark army, but what annoyed me with this idea from the start is the weird distribitution of those sites.
I couldn't understand why would the dark army have almost no server in India or Europe, but so many in Australia, or over the African continent. In terms of things like internet bandwith, structural accessibility and cost, wich I'd say matter in cyberwarfare, it made no sense to me. I mean who in his right mind would decide to deploy that many servers accross the Sahara.
But considering the events of this season, and the technological reality behind actual cryptocurrencies like bitcoin, I came up with a possible explanation concerning this disposition, and Whiterose's plans concerning Ecorp and Ecoin.
Here are two bitcoin related videos that allowed me to formule a new theory, for those of you who are interested in that type of stuff:
For those who aren't, here are the essential points for my theory :
  1. Bitcoin, or any other type of cryptocurrency, can be procuded by resolving complexe mathematical equations with computers. The complexity of those equations rises exponentially through time, and so does the time and electricity needed to do so. That's the reason why today bitcoin production, called mining, has a power consumption ranked 61st in the world.
  2. What it means is that it is today already cost-prohibiting for you to start mining bitcoin at home, no matter how many graphic cards you add in your pc. In fact, the only serious way to mine bitcoin efficiently and at an relevant scale is to dispose of free, or at least unused, electricity. That's the reason why so many bitcoin mining sites are believed to be located throughout China, in proximity to it's many hydro-electric infrastructures. (Damn girl, that's big).
  3. But hydro-electric plants aren't the only type of infrastructures that produce electricity at almost zero costs, once constructed. The same thing is true with solar power plants. And if you check this global map of optimal exposition for solar panels, you'll see that Australia, the Shahara and the entire west coast of the American continent are some of the best locations for solar energy efficency.
If you combine those two geographic notions, and decide to deploy a global crypto-mining network in order to produce and own a massive amount of bitcoin, or Ecoin for that matter, I'd say you'd end up with a very similar type of map to the one seen on the dark army server.
This idea also happens imo to justify the behavior of Whiterose this season, concerning Ecorp recovery after the hacks, and the establishment of Ecoin as the new everyday life money in the US.
My theory is that she has planned since the beginning to mine and control a massive amount of Ecoin. Now that the world economy has been wounded and pushed into cryptocurrencies by the attacks, with no possibility to turn back, stage 3 of WR's plan can begin : fliping the global balance, by giving China economic domination over the US, and thus the rest of the world.
Anyway, as always I can't appreciate enough how the show masters the ability to be both technologically and socially relevant, warning us about the dangers our society is potentially already facing. Please tell me what you think, I'd love some discussion about all this. #tellmeyoureseeingthistoo
submitted by redshift47 to MrRobot [link] [comments]

Console gaming is hardly different from PC gaming, and much of what people say about PC gaming to put it above console gaming is often wrong.

I’m not sure about you, but for the past few years, I’ve been hearing people go on and on about PCs "superiority" to the console market. People cite various reasons why they believe gaming on a PC is “objectively” better than console gaming, often for reasons related to power, costs, ease-of-use, and freedom.
…Only problem: much of what they say is wrong.
There are many misconceptions being thrown about PC gaming vs Console gaming, that I believe need to be addressed. This isn’t about “PC gamers being wrong,” or “consoles being the best,” absolutely not. I just want to cut through some of the stuff people use to put down console gaming, and show that console gaming is incredibly similar to PC gaming. I mean, yes, this is someone who mainly games on console, but I also am getting a new PC that I will game on as well, not to mention the 30 PC games I already own and play. I’m not particularly partial to one over the other.
Now I will mainly be focusing on the PlayStation side of the consoles, because I know it best, but much of what I say will apply to Xbox as well. Just because I don’t point out many specific Xbox examples, doesn’t mean that they aren’t out there.

“PCs can use TVs and monitors.”

This one isn’t so much of a misconception as it is the implication of one, and overall just… confusing. This is in some articles and the pcmasterrace “why choose a PC” section, where they’re practically implying that consoles can’t do this. I mean, yes, as long as the ports of your PC match up with your screen(s) inputs, you could plug a PC into either… but you could do the same with a console, again, as long as the ports match up.
I’m guessing the idea here is that gaming monitors often use Displayport, as do most dedicated GPUs, and consoles are generally restricted to HDMI… But even so, monitors often have HDMI ports. In fact, PC Magazine has just released their list of the best gaming monitors of 2017, and every single one of them has an HDMI port. A PS4 can be plugged into these just as easily as a GTX 1080.
I mean, even if the monitoTV doesn’t have HDMI or AV to connect with your console, just use an adaptor. If you have a PC with ports that doesn’t match your monitoTV… use an adapter. I don’t know what the point of this argument is, but it’s made a worrying amount of times.

“On PC, you have a wide range of controller options, but on console you’re stuck with the standard controller."

Are you on PlayStation and wish you could use a specific type of controller that suits your favorite kind of gameplay? Despite what some may believe, you have just as many options as PC.
Want to play fighting games with a classic arcade-style board, featuring the buttons and joystick? Here you go!
Want to get serious about racing and get something more accurate and immersive than a controller? Got you covered.
Absolutely crazy about flying games and, like the racers, want something better than a controller? Enjoy!
Want Wii-style motion controls? Been around since the PS3. If you prefer the form factor of the Xbox One controller but you own a PS4, Hori’s got you covered. And of course, if keyboard and mouse it what keeps you on PC, there’s a PlayStation compatible solution for that. Want to use the keyboard and mouse that you already own? Where there’s a will, there’s a way.
Of course, these aren’t isolated examples, there are plenty of options for each of these kind of controllers. You don’t have to be on PC to enjoy alternate controllers.

“On PC you could use Steam Link to play anywhere in your house and share games with others.”

PS4 Remote play app on PC/Mac, PSTV, and PS Vita.
PS Family Sharing.
Using the same PSN account on multiple PS4s/Xbox Ones and PS3s/360s, or using multiple accounts on the same console.
In fact, if multiple users are on the same PS4, only one has to buy the game for both users to play it on that one PS4. On top of that, only one of them has to have PS Plus for both to play online (if the one with PS Plus registers the PS4 as their main system).
PS4 Share Play; if two people on separate PS4s want to play a game together that only one of them owns, they can join a Party and the owner of the game can have their friend play with them in the game.
Need I say more?

“Gaming is more expensive on console.”

Part one, the Software
This is one that I find… genuinely surprising. There’s been a few times I’ve mentioned that part of the reason I chose a PS4 is for budget gaming, only to told that “games are cheaper on Steam.” To be fair, there are a few games on PSN/XBL that are more expensive than they are on Steam, so I can see how someone could believe this… but apparently they forgot about disks.
Dirt Rally, a hardcore racing sim game that’s… still $60 on all 3 platforms digitally… even though its successor is out.
So does this mean you have to pay full retail for this racing experience? Nope, because disk prices.
Just Cause 3, an insane open-world experience that could essentially be summed up as “break stuff, screw physics.” And it’s a good example of where the Steam price is lower than PSN and XBL:
Not by much, but still cheaper on Steam, so cheaper on PC… Until you look at the disk prices.
See my point? Often times the game is cheaper on console because of the disk alternative that’s available for practically every console-available game. Even when the game is brand new.
Dirt 4 - Remember that Dirt Rally successor I mentioned?
Yes, you could either buy this relatively new game digitally for $60, or just pick up the disk for a discounted price. And again, this is for a game that came out 2 months ago, and even it’s predecessor’s digital cost is locked at $60. Of course, I’m not going to ignore the fact that Dirt 4 is currently (as of writing this) discounted on Steam, but on PSN it also happens to be discounted for about the same amount.
Part 2: the Subscription
Now… let’s not ignore the elephant in the room: PS Plus and Xbox Gold. Now these would be ignorable, if they weren’t required for online play (on the PlayStation side, it’s only required for PS4, but still). So yes, it’s still something that will be included in the cost of your PS4 or Xbox One/360, assuming you play online. Bummer, right?
Here’s the thing, although that’s the case, although you have to factor in this $60 cost with your console, you can make it balance out, at worst, and make it work out for you as a budget gamer, at best. As nice as it would be to not have to deal with the price if you don’t want to, it’s not like it’s a problem if you use it correctly.
Imagine going to a new restaurant. This restaurant has some meals that you can’t get anywhere else, and fair prices compared to competitors. Only problem: you have to pay a membership fee to have the sides. Now you can have the main course, sit down and enjoy your steak or pasta, but if you want to have a side to have a full meal, you have to pay an annual fee.
Sounds shitty, right? But here’s the thing: not only does this membership allow you to have sides with your meal, but it also allows you to eat two meals for free every month, and also gives you exclusive discounts for other meals, drinks, and desserts.
Let’s look at PS Plus for a minute: for $60 per year, you get:
  • 2 free PS4 games, every month
  • 2 free PS3 games, every month
  • 1 PS4/PS3 and Vita compatible game, and 1 Vita-only game, every month
  • Exclusive/Extended discounts, especially during the weekly/seasonal sales (though you don’t need PS Plus to get sales, PS Plus members get to enjoy the best sales)
  • access to online multiplayer
So yes, you’re paying extra because of that membership, but what you get with that deal pays for it and then some. In fact, let’s ignore the discounts for a minute: you get 24 free PS4 games, 24 free PS3 games, and 12 Vita only + 12 Vita compatible games, up to 72 free games every year. Even if you only one of these consoles, that’s still 24 free games a year. Sure, maybe you get games for the month that you don’t like, then just wait until next month.
In fact, let’s look at Just Cause 3 again. It was free for PS Plus members in August, which is a pretty big deal. Why is this significant? Because it’s, again, a $60 digital game. That means with this one download, you’ve balanced out your $60 annual fee. Meaning? Every free game after that is money saved, every discount after that is money saved. And this is a trend: every year, PS Plus will release a game that balances out the entire service cost, then another 23 more that will only add icing to that budget cake. Though, you could just count games as paying off PS Plus until you hit $60 in savings, but still.
All in all, PS Plus, and Xbox Gold which offers similar options, saves you money. On top of that, again, you don't need to have these to get discounts, but with these memberships, you get more discounts.
Now, I’ve seen a few Steam games go up for free for a week, but what about being free for an entire month? Not to mention that; even if you want to talk about Steam Summer Sales, what about the PSN summer sale, or again, disc sale discounts? Now a lot of research and math would be needed to see if every console gamer would save money compared to every Steam gamer for the same games, but at the very least? The costs will balance out, at worst.
Part 3, the Systems
  • Xbox and PS2: $299
  • Xbox 360 and PS3: $299 and $499, respectively
  • Xbox One and PS4: $499 and $399, respectively.
Rounded up a few dollars, that’s $1,000 - $1,300 in day-one consoles, just to keep up with the games! Crazy right? So called budget systems, such a rip-off.
Well, keep in mind that the generations here aren’t short.
The 6th generation, from the launch of the PS2 to the launch of the next generation consoles, lasted 5 years, 6 years based on the launch of the PS3 (though you could say it was 9 or 14, since the Xbox wasn’t discontinued until 2009, and the PS2 was supported all the way to 2014, a year after the PS4 was released). The 7th gen lasted 7 - 8 years, again depending on whether you count the launch of the Xbox 360 to PS3. The 8th gen so far has lasted 4 years. That’s 17 years that the console money is spread over. If you had a Netflix subscription for it’s original $8 monthly plan for that amount of time, that would be over $1,600 total.
And let’s be fair here, just like you could upgrade your PC hardware whenever you wanted, you didn’t have to get a console from launch. Let’s look at PlayStation again for example: In 2002, only two years after its release, the PS2 retail price was cut from $300 to $200. The PS3 Slim, released 3 years after the original, was $300, $100-$200 lower than the retail cost. The PS4? You could’ve either gotten the Uncharted bundle for $350, or one of the PS4 Slim bundles for $250. This all brings it down to $750 - $850, which again, is spread over a decade and a half. This isn’t even counting used consoles, sales, or the further price cuts that I didn’t mention.
Even if that still sounds like a lot of money to you, even if you’re laughing at the thought of buying new systems every several years, because your PC “is never obsolete,” tell me: how many parts have you changed out in your PC over the years? How many GPUs have you been through? CPUs? Motherboards? RAM sticks, monitors, keyboards, mice, CPU coolers, hard drives— that adds up. You don’t need to replace your entire system to spend a lot of money on hardware.
Even if you weren’t upgrading for the sake of upgrading, I’d be amazed if the hardware you’ve been pushing by gaming would last for about 1/3 of that 17 year period. Computer parts aren’t designed to last forever, and really won’t when you’re pushing them with intensive gaming for hours upon hours. Generally speaking, your components might last you 6-8 years, if you’ve got the high-end stuff. But let’s assume you bought a system 17 years ago that was a beast for it’s time, something so powerful, that even if it’s parts have degraded over time, it’s still going strong. Problem is: you will have to upgrade something eventually.
Even if you’ve managed to get this far into the gaming realm with the same 17 year old hardware, I’m betting you didn’t do it with a 17 year Operating System. How much did Windows 7 cost you? Or 8.1? Or 10? Oh, and don’t think you can skirt the cost by getting a pre-built system, the cost of Windows is embedded into the cost of the machine (why else would Microsoft allow their OS to go on so many machines).
Sure, Windows 10 was a free upgrade for a year, but that’s only half of it’s lifetime— You can’t get it for free now, and not for the past year. On top of that, the free period was an upgrade; you had to pay for 7 or 8 first anyway.
Point is, as much as one would like to say that they didn’t need to buy a new system every so often for the sake of gaming, that doesn’t mean they haven’t been paying for hardware, and even if they’ve only been PC gaming recently, you’ll be spending money on hardware soon enough.

“PC is leading the VR—“

Let me stop you right there.
If you add together the total number of Oculus Rifts and HTC Vives sold to this day, and threw in another 100,000 just for the sake of it, that number would still be under the number of PSVR headsets sold.
Why could this possibly be? Well, for a simple reason: affordability. The systems needed to run the PC headsets costs $800+, and the headsets are $500 - $600, when discounted. PSVR on the other hand costs $450 for the full bundle (headset, camera, and move controllers, with a demo disc thrown in), and can be played on either a $250 - $300 console, or a $400 console, the latter recommended. Even if you want to say that the Vive and Rift are more refined, a full PSVR set, system and all, could cost just over $100 more than a Vive headset alone.
If anything, PC isn’t leading the VR gaming market, the PS4 is. It’s the system bringing VR to the most consumers, showing them what the future of gaming could look like. Not to mention that as the PlayStation line grows more powerful (4.2 TFLOP PS4 Pro, 10 TFLOP “PS5…”), it won’t be long until the PlayStation line can use the same VR games as PC.
Either way, this shows that there is a console equivalent to the PC VR options. Sure, there are some games you'd only be able to play on PC, but there are also some games you'd only be able to play on PSVR.
…Though to be fair, if we’re talking about VR in general, these headsets don’t even hold a candle to, surprisingly, Gear VR.

“If it wasn’t for consoles holding devs back, then they would be able to make higher quality games.”

This one is based on the idea that because of how “low spec” consoles are, that when a developer has to take them in mind, then they can’t design the game to be nearly as good as it would be otherwise. I mean, have you ever seen the minimum specs for games on Steam?
GTA V
  • CPU: Intel Core 2 Quad CPU Q6600 @ 2.40GHz (4 CPUs) / AMD Phenom 9850 Quad-Core Processor (4 CPUs) @ 2.5GHz
  • Memory: 4 GB RAM
  • GPU: NVIDIA 9800 GT 1GB / AMD HD 4870 1GB (DX 10, 10.1, 11)
Just Cause 3
  • CPU: Intel Core i5-2500k, 3.3GHz / AMD Phenom II X6 1075T 3GHz
  • Memory: 8 GB RAM
  • GPU: NVIDIA GeForce GTX 670 (2GB) / AMD Radeon HD 7870 (2GB)
Fallout 4
  • CPU: Intel Core i5-2300 2.8 GHz/AMD Phenom II X4 945 3.0 GHz or equivalent
  • Memory: 8 GB RAM
  • GPU: NVIDIA GTX 550 Ti 2GB/AMD Radeon HD 7870 2GB or equivalent
Overwatch
  • CPU: Intel Core i3 or AMD Phenom™ X3 8650
  • Memory: 4 GB RAM
  • GPU: NVIDIA® GeForce® GTX 460, ATI Radeon™ HD 4850, or Intel® HD Graphics 4400
Witcher 3
  • Processor: Intel CPU Core i5-2500K 3.3GHz / AMD CPU Phenom II X4 940
  • Memory: 6 GB RAM
  • Graphics: Nvidia GPU GeForce GTX 660 / AMD GPU Radeon HD 7870
Actually, bump up all the memory requirements to 8 GBs, and those are some decent specs, relatively speaking. And keep in mind these are the minimum specs to even open the games. It’s almost as if the devs didn’t worry about console specs when making a PC version of the game, because this version of the game isn’t on console. Or maybe even that the consoles aren’t holding the games back that much because they’re not that weak. Just a hypothesis.
But I mean, the devs are still ooobviously having to take weak consoles into mind right? They could make their games sooo much more powerful if they were PC only, right? Right?
No. Not even close.
iRacing
  • CPU: Intel Core i3, i5, i7 or better or AMD Bulldozer or better
  • Memory: 8 GB RAM
  • GPU: NVidia GeForce 2xx series or better, 1GB+ dedicated video memory / AMD 5xxx series or better, 1GB+ dedicated video memory
Playerunknown’s Battlegrounds
  • CPU: Intel Core i3-4340 / AMD FX-6300
  • Memory: 6 GB RAM
  • GPU: nVidia GeForce GTX 660 2GB / AMD Radeon HD 7850 2GB
These are PC only games. That’s right, no consoles to hold them back, they don’t have to worry about whether an Xbox One could handle it. Yet, they don’t require anything more than the Multiplatform games.
Subnautica
  • CPU: Intel Haswell 2 cores / 4 threads @ 2.5Ghz or equivalent
  • Memory: 4GB
  • GPU: Intel HD 4600 or equivalent - This includes most GPUs scoring greater than 950pts in the 3DMark Fire Strike benchmark
Rust
  • CPU: 2 ghz
  • Memory: 8 GB RAM
  • DirectX: Version 11 (they don’t even list a GPU)
So what’s the deal? Theoretically, if developers don’t have to worry about console specs, then why aren’t they going all-out and making games that no console could even dream of supporting?
Low-end PCs.
What, did you think people only game on Steam if they spent at least $500 on gaming hardware? Not all PC gamers have gaming-PC specs, and if devs close their games out to players who don’t have the strongest of PCs, then they’d be losing out on a pretty sizable chunk of their potential buyers.
Saying “devs having to deal with consoles is holding gaming back” is like saying “racing teams having to deal with Ford is holding GT racing back.” A: racing teams don’t have to deal with Ford if they don’t want to, which is probably why many of them don’t, and B: even though Ford doesn’t make the fastest cars overall, they still manage to make cars that are awesome on their own, they don’t even need to be compared to anything else to know that they make good cars.
I want to go back to that previous point though, developers having to deal with low-end PCs, because it’s integral to the next point:

“PCs are more powerful, gaming on PC provides a better experience.”

This one isn’t so much of a misconception as it is… misleading.
Did you know that according to the Steam Hardware & Software Survey (July 2017) , the percentage of Steam gamers who use a GPU that's less powerful than that of a PS4 Slim’s GPU is well over 50%? Things get dismal when compared to the PS4 Pro (Or Xbox One X). On top of that, the percentage of PC gamers who own a Nvidia 10 series card is about 20% (about 15% for the 1060, 1080 and 1070 owners).
Now to be fair, the large majority of gamers have CPUs with considerably high clock speeds, which is the main factor in CPU gaming performance. But, the number of Steam gamers with as much RAM or more than a PS4 or Xbox One is less than 50%, which can really bottleneck what those CPUs can handle.
These numbers are hardly better than they were in 2013, all things considered. Sure, a PS3/360 weeps in the face of even a $400 PC, but in this day in age, consoles have definitely caught up.
Sure, we could mention the fact that even 1% of Steam accounts represents over 1 million accounts, but that doesn’t really matter compared to the 10s of millions of 8th gen consoles sold; looking at it that way, sure the number of Nvidia 10 series owners is over 20 million, but that ignores the fact that there are over 5 times more 8th gen consoles sold than that.
Basically, even though PCs run on a spectrum, saying they're more powerful “on average” is actually wrong. Sure, they have the potential for being more powerful, but most of the time, people aren’t willing to pay the premium to reach those extra bits of performance.
Now why is this important? What matters are the people who spent the premium cost for premium parts, right? Because of the previous point: PCs don’t have some ubiquitous quality over the consoles, developers will always have to keep low-end PCs in mind, because not even half of all PC players can afford the good stuff, and you have to look at the top quarter of Steam players before you get to PS4-Pro-level specs. If every Steam player were to get a PS4 Pro, it would be an upgrade for over 60% of them, and 70% of them would be getting an upgrade with the Xbox One X.
Sure, you could still make the argument that when you pay more for PC parts, you get a better experience than you could with a console. We can argue all day about budget PCs, but a console can’t match up to a $1,000 PC build. It’s the same as paying more for car parts, in the end you get a better car. However, there is a certain problem with that…

“You pay a little more for a PC, you get much more quality.”

The idea here is that the more you pay for PC parts, the performance increases at a faster rate than the price does. Problem: that’s not how technology works. Paying twice as much doesn’t get you twice the quality the majority of the time.
For example, let’s look at graphics cards, specifically the GeForce 10 series cards, starting with the GTX 1050.
  • 1.8 TFLOP
  • 1.35 GHz base clock
  • 2 GB VRAM
  • $110
This is our reference, our basis of comparison. Any percentages will be based on the 1050’s specs.
Now let’s look at the GTX 1050 Ti, the 1050’s older brother.
  • 2.1 TFLOP
  • 1.29 GHz base clock
  • 4 GB VRAM
  • $140 retail
This is pretty good. You only increase the price by about 27%, and you get an 11% increase in floating point speed and a 100% increase (double) in VRAM. Sure you get a slightly lower base clock, but the rest definitely makes up for it. In fact, according to GPU boss, the Ti managed 66 fps, or a 22% increase in frame rate for Battlefield 4, and a 54% increase in mHash/second in bitcoin mining. The cost increase is worth it, for the most part.
But let’s get to the real meat of it; what happens when we double our budget? Surely we should see a massive increase performance, I bet some of you are willing to bet that twice the cost means more than twice the performance.
The closest price comparison for double the cost is the GTX 1060 (3 GB), so let’s get a look at that.
  • 3.0 TFLOP
  • 1.5 GHz base clock
  • 3 GB VRAM
  • $200 retail
Well… not substantial, I’d say. About a 50% increase in floating point speed, an 11% increase in base clock speed, and a 1GB decrease in VRAM. For [almost] doubling the price, you don’t get much.
Well surely raw specs don’t tell the full story, right? Well, let’s look at some real wold comparisons. Once again, according to GPU Boss, there’s a 138% increase in hashes/second for bitcoin mining, and at 99 fps, an 83% frame rate increase in Battlefield 4. Well, then, raw specs does not tell the whole story!
Here’s another one, the 1060’s big brother… or, well, slightly-more-developed twin.
  • 3.9 TFLOP
  • 1.5 GHz base clock
  • 6 GB VRAM
  • $250 retail
Seems reasonable, another $50 for a decent jump in power and double the memory! But, as we’ve learned, we shouldn’t look at the specs for the full story.
I did do a GPU Boss comparison, but for the BF4 frame rate, I had to look at Tom’s Hardware (sorry miners, GPU boss didn’t cover the mHash/sec spec either). What’s the verdict? Well, pretty good, I’d say. With 97 FPS, a 79% increase over the 1050— wait. 97? That seems too low… I mean, the 3GB version got 99.
Well, let’s see what Tech Power Up has to say...
94.3 fps. 74% increase. Huh.
Alright alright, maybe that was just a dud. We can gloss over that I guess. Ok, one more, but let’s go for the big fish: the GTX 1080.
  • 9.0 TFLOP
  • 1.6 GHz base clock
  • 8 GB VRAM
  • $500 retail
That jump in floating point speed definitely has to be something, and 4 times the VRAM? Sure it’s 5 times the price, but as we saw, raw power doesn’t always tell the full story. GPU Boss returns to give us the run down, how do these cards compare in the real world?
Well… a 222% (over three-fold) increase in mHash speed, and a 218% increase in FPS for Battlefield 4. That’s right, for 5 times the cost, you get 3 times the performance. Truly, the raw specs don’t tell the full story.
You increase the cost by 27%, you increase frame rate in our example game by 22%. You increase the cost by 83%, you increase the frame rate by 83%. Sounds good, but if you increase the cost by 129%, and you get a 79% (-50% cost/power increase) increase in frame rate. You increase it by 358%, and you increase the frame rate by 218% (-140% cost/power increase). That’s not paying “more for much more power,” that’s a steep drop-off after the third cheapest option.
In fact, did you know that you have to get to the 1060 (6GB) before you could compare the GTX line to a PS4 Pro? Not to mention that at $250, the price of a 1060 (6GB) you could get an entire PS4 Slim bundle, or that you have to get to the 1070 before you beat the Xbox One X.
On another note, let’s look at a PS4 Slim…
  • 1.84 TFLOP
  • 800 MHz base clock
  • 8 GB VRAM
  • $300 retail
…Versus a PS4 Pro.
  • 4.2 TFLOP
  • 911 MHz base clock
  • 8 GB VRAM
  • $400 retail
128% increase in floating point speed, 13% increase in clock speed, for a 25% difference in cost. Unfortunately there is no Battlefield 4 comparison to make, but in BF1, the frame rate is doubled (30 fps to 60) and the textures are taken to 11. For what that looks like, I’ll leave it up to this bloke. Not to even mention that you can even get the texture buffs in 4K. Just like how you get a decent increase in performance based on price for the lower-cost GPUs, the same applies here.
It’s even worse when you look at the CPU for a gaming PC. The more money you spend, again, the less of a benefit you get per dollar. Hardware Unboxed covers this in a video comparing different levels of Intel CPUs. One thing to note is that the highest i7 option (6700K) in this video was almost always within 10 FPS (though for a few games, 15 FPS) of a certain CPU in that list for just about all of the games.
…That CPU was the lowest i3 (6100) option. The lowest i3 was $117 and the highest i7 was $339, a 189% price difference for what was, on average, a 30% or less difference in frame rate. Even the lowest Pentium option (G4400, $63) was often able to keep up with the i7.
The CPU and GPU are usually the most expensive and power-consuming parts of a build, which is why I focused on them (other than the fact that they’re the two most important parts of a gaming PC, outside of RAM). With both, this “pay more to get much more performance” idea is pretty much the inverse of the truth.

“The console giants are bad for game developers, Steam doesn't treat developers as bad as Microsoft or especially Sony.”

Now one thing you might’ve heard is that the PS3 was incredibly difficult for developers to make games for, which for some, fueled the idea that console hardware is difficult too develop on compared to PC… but this ignores a very basic idea that we’ve already touched on: if the devs don’t want to make the game compatible with a system, they don’t have to. In fact, this is why Left 4 Dead and other Valve games aren’t on PS3, because they didn’t want to work with it’s hardware, calling it “too complex.” This didn’t stop the game from selling well over 10 million units worldwide. If anything, this was a problem for the PS3, not the dev team.
This also ignores that games like LittleBigPlanet, Grand Theft Auto IV, and Metal Gear Solid 4 all came out in the same year as Left 4 Dead (2008) on PS3. Apparently, plenty of other dev teams didn’t have much of a problem with the PS3’s hardware, or at the very least, they got used to it soon enough.
On top of that, when developing the 8th gen consoles, both Sony and Microsoft sought to use CPUs that were easier for developers, which included making decisions that considered apps for the consoles’ usage for more than gaming. On top of that, using their single-chip proprietary CPUs is cheaper and more energy efficient than buying pre-made CPUs and boards, which is far better of a reason for using them than some conspiracy about Sony and MS trying to make devs' lives harder.
Now, console exclusives are apparently a point of contention: it’s often said that exclusive can cause developers to go bankrupt. However, exclusivity doesn’t have to be a bad thing for the developer. For example, when Media Molecule had to pitch their game to a publisher (Sony, coincidentally), they didn’t end up being tied into something detrimental to them.
Their initial funding lasted for 6 months. From then, Sony offered additional funding, in exchange for Console Exclusivity. This may sound concerning to some, but the game ended up going on to sell almost 6 million units worldwide and launched Media Molecule into the gaming limelight. Sony later bought the development studio, but 1: this was in 2010, two years after LittleBigPlanet’s release, and 2: Media Molecule seem pretty happy about it to this day. If anything, signing up with Sony was one of the best things they could’ve done, in their opinion.
Does this sound like a company that has it out for developers? There are plenty of examples that people will use to put Valve in a good light, but even Sony is comparatively good to developers.

“There are more PC gamers.”

The total number of active PC gamers on Steam has surpassed 120 million, which is impressive, especially considering that this number is double that of 2013’s figure (65 million). But the number of monthly active users on Xbox Live and PSN? About 120 million (1, 2) total. EDIT: You could argue that this isn't an apples-to-apples comparison, sure, so if you want to, say, compare the monthly number of Steam users to console? Steam has about half of what consoles do, at 67 million.
Now, back to the 65 million total user figure for Steam, the best I could find for reference for PlayStation's number was an article giving the number of registered PSN accounts in 2013, 150 million. In a similar 4-year period (2009 - 2013), the number of registered PSN accounts didn’t double, it sextupled, or increased by 6 fold. Considering how the PS4 is already at 2/3 of the number of sales the PS3 had, even though it’s currently 3 years younger than its predecessor, I’m sure this trend is at least generally consistent.
For example, let’s look at DOOM 2016, an awesome faced-paced shooting title with graphics galore… Of course, on a single platform, it sold best on PC/Steam. 2.36 million Steam sales, 2.05 million PS4 sales, 1.01 million Xbox One sales.
But keep in mind… when you add the consoles sales together, you get over 3 million sales on the 8th gen systems. Meaning: this game was best sold on console. In fact, the Steam sales have only recently surpassed the PS4 sales. By the way VG charts only shows sales for physical copies of the games, so the number of PS4 and Xbox sales, when digital sales are included, are even higher than 3 million.
This isn’t uncommon, by the way.
Even with the games were the PC sales are higher than either of the consoles, there generally are more console sales total. But, to be fair, this isn’t anything new. The number of PC gamers hasn’t dominated the market, the percentages have always been about this much. PC can end up being the largest single platform for games, but consoles usually sell more copies total.
EDIT: There were other examples but... Reddit has a 40,000-character limit.

"Modding is only on PC."

Xbox One is already working on it, and Bethesda is helping with that.
PS4 isn't far behind either. You could argue that these are what would be the beta stages of modding, but that just means modding on consoles will only grow.

What’s the Point?

This isn’t to say that there’s anything wrong with PC gaming, and this isn’t to exalt consoles. I’m not here to be the hipster defending the little guy, nor to be the one to try to put down someone/thing out of spite. This is about showing that PCs and consoles are overall pretty similar because there isn’t much dividing them, and that there isn’t anything wrong with being a console gamer. There isn’t some chasm separating consoles and PCs, at the end of the day they’re both computers that are (generally) designed for gaming. This about unity as gamers, to try to show that there shouldn’t be a massive divide just because of the computer system you game on. I want gamers to be in an environment where specs don't separate us; whether you got a $250 PS4 Slim or just built a $2,500 gaming PC, we’re here to game and should be able to have healthy interactions regardless of your platform.
I’m well aware that this isn’t going to fix… much, but this needs to be said: there isn’t a huge divide between the PC and consoles, they’re far more similar than people think. There are upsides and downsides that one has that the other doesn’t on both sides. There’s so much more I could touch on, like how you could use SSDs or 3.5 inch hard drives with both, or that even though PC part prices go down over time, so do consoles, but I just wanted to touch on the main points people try to use to needlessly separate the two kinds of systems (looking at you PCMR) and correct them, to get the point across.
I thank anyone who takes the time to read all of this, and especially anyone who doesn’t take what I say out of context. I also want to note that, again, this isn’tanti-PC gamer.” If it were up to me, everyone would be a hybrid gamer.
Cheers.
submitted by WhyyyCantWeBeFriends to unpopularopinion [link] [comments]

The Hempcoin Community Guide Q1 201

Table of contents:

  1. Preface
  2. Tools:
    • Masternode Calculator
    • Fork Preparedness guide
    • Mining Guide
  3. Current projects
  4. Social Platform Links
  5. F.A.Q's
 

Preface

In the past month, we, the team at The HempCoin have been making some huge changes, both internally and business development wise. We have added 3 new roles to the team: Community Outreach Manager, Business Development Manager, and Brand Ambassadors. Thanks to this, we have had many new developments which have shifted our timeframe a little as you may have seen. That being said, we are committed to ensuring our community is kept as up-to-date as possible and provided with as many support materials as we can create. We've spent the better half of two weeks writing up this guide and the tools included in it, in hopes that it will help answer many of the common questions we have been seeing and even some of the less common ones.
 

Tools

Masternode Calculator:
Ever since we have announced that we will be forking into a masternode coin, we have been asked for the details and specifics of the reward payout for a node. Seeing this, we have created a Spreadsheet that is editable by the community. It will calculate the rewards for any number of nodes, and also tell you the expected payout in USD based on a price the user can input. You can find the link to the sheet here.
 
Fork Preparedness Guide:
This guide will ensure you will be completely prepared for the upcoming fork. We have been seeing many questions about the fork which is understandable, and hopefully, this will alleviate many of those by ensuring all of our investors know how to make sure they are prepared, no matter their platform.
Windows: Currently there are two options for coin storage on windows. Bittrex, the exchange that THC is currently traded on, or our official wallet. the safest and most secure option would be to store your coins in the private wallet, however, Bittrex has also confirmed with us that they will be supporting our fork. If you are planning on storing your coins there, all you need to do is purchase the THC and leave it be, once we fork, you will get the new coin from bittrex automatically and that is all. If you intend on using our private wallet, you can download the most up-to-date version from our GitHub here. Once you install it, you will need to let it run to synchronize, this has been known to take a very long time (due to having to sync all blocks since 2014). Once we fork, we will ensure this is alleviated, however, for now, you can follow the tutorial that was written here which will help you go from needing about 2 weeks to sync to about 3 hours at max. Either of these coin storage options will ensure you are completely supported during our fork.
Mac: At the moment, our current wallet only supports the Windows platform. Once we complete our fork there will be a wallet available for all platforms including mac an Linux. So, if you do not have access to a Windows PC your best option for securely storing your coins during our fork is to store them on Bittrex. They have confirmed with the team that they will be supporting the fork so your coins will be safe with them.
Linux: As you may have read above, our wallet currently only officially supports the Windows platform at the moment, however, there have been users who have reported that they have been successful in installing the wallet on Linux. However, at the time, we do not officially support the platform. Our advice would be the same as provided to the Mac users, storing your coins on bittrex would be the best option until our Linux wallet is available.
Android: Currently, the only wallet we know of that will support THC on android is Coinomi. The community has been asking on their support forum if they will be supporting the fork and the reply that was received was somewhat unsure. They stated that no coins will be lost, but never confirmed if they would be adapting to the new algo and giving out any new coins. As the team, we have not heard whether or not they will be supporting the fork so the best plan for android users would be to either transfer your coins to a windows wallet, or to bittrex to ensure you are supported. We are not saying coinomi will not support the fork, however, it is an unknown, and we would prefer to ensure that there is 100% support.
 
Mining Guide:
Lately, we have seen quite a few inquiries about the possibility of mining THC. Currently, there is only one pool that we are aware of which is hosted on the mining-dutch.nl. The tutorial written below will cover how to get started mining with an NVIDIA GPU using the mining-dutch servers, on a Windows-based PC. AMD GPU's have a very similar process, the main difference will be that you need to swap out the program CCMiner for a program which supports the AMD architecture.
To start mining you'll need a few things:
  • A decent GPU (as many as possible really, these are the brains of the operation).
  • A fairly well-ventilated PC case(if you're just mining with your gaming PC)
  • Instead of a PC case a lot of big-time miners just use shelves and build the multi-GPU rigs on those.
  • A mining program (For this tutorial we will be using CCMiner but there are plenty of great alternatives out there too)
  • A pool to mine from (Think of this as a meeting place for all the GPUs to team up and mine faster)
Now that we know what we need to mine, let's get started on setting it up:
  1. Download the correct version of CCMiner: CCminer for 32bit systems or CCminer for 64bit systems (both of these files are just pulled straight from the github).
  2. You may need to install a program to open 7z files such as WinRar.
  3. Extract these files to somewhere like C:\Program Files, or at least somewhere you won't forget about them.
  4. You should see an api folder, a program called ccminer.exe (sometimes ccminer-x64.exe) and a few other small files. What you want to look for is ccminer.conf, this is your config file. You use this to tell your program what pool to mine from.
  5. Open up ccminer.conf with notepad or notepad++ if you have it installed (or really any other coding software) and now we can get to the file editing.
  6. When you open ccminer.conf you should see something that looks like this. (excuse the pastebin link, reddit doesnt seem to like code in lists.)
  7. Next, go to the mining-dutch link and setup an account. (Direct link to signup page)\
  8. (These next links will likely only work once you register and sign in)
  9. Proceed to the workers page (Normally found under My Account>My Workers)
  10. A worker is essentially telling the pool what machine is working for you. Create a new worker by entering in "Workername" "Password" and check the monitor box. Now just hit create.
  11. Now, go back to the ccminer.conf file that we opened earlier. If you follow this link you should see something that looks very much like your file, however, it also has labels, #1, #2, #3.
  12. On your file, fill in #1 with "stratum+tcp://mining-dutch.nl:3435" (this can be found on the mining dutch website, its just hidden. In the top right, click the cloud with the blue icon (getting started) then scroll down to the Vardiff address for Hempcoin)
  13. #2, enter your "loginname.workername" Login name being your username to login to mining-dutch, then workername being what you just named the worker we created.
  14. #3 can be filled with anything, they don't use passwords.
  15. This should really be all you need. Now save the ccminer.conf and then just run ccminer.exe
If all of this was done correctly you should see a command-prompt window pop up and your machine start to mine. It takes some time to get going so that is not unheard of, and also, if you look at the dashboard you may not see your worker show up for a while. This is normal, it uses averages over time to tell you what performance it is getting so it won't have a proper value for a few minutes.
 

Current Projects

We are always working on advancing all of our roadmap goals, however, lately, we have been focusing on a few key projects which are listed below (in no specific order).
  • Putting the finishing touches on the new wallet.
  • Ensuring bittrex is ready for the fork.
  • HempPay.
  • Merchant Services
  • Our mobile app
  • Graphics that will better represent the new THC.
  • A brand new website (launching soon!).
  • Connecting with many different owners/affiliates/partners to businesses which would like to use THC locally.
  • Implementing the ambassador program
  • Internal organization to ensure everyone is on the same page at all times.
 

Social Platform Links

One of the larger changes we have made is to bring a community outreach manager onboard to work on communication. We may have had missteps in the past, however that is in the past, we have changed and want to ensure we show you that change! Keeping in line with that, we have heard your cries for a more community-oriented social stance, so, we have created an official discord chatroom where anyone can come and chat with some of the devs, or the rest of the community to stay in the loop. We have also created a telegram more recently, which as of the date of typing this, has over 1000 members already, and it was only released less than a week ago. We do ask that everyone who joins reads over the rules that are posted in both locations and abides by them so we can have a clean and organized community. We are always looking to expand and if you have any more suggestions feel free to let us know!
 

F.A.Q's

Q: I transferred X amount of THC to my wallet, but it's missing? A: The first step to ensuring you never lose any THC is to confirm the wallet address. Always, always, always double and triple-check that the address you input is the same as your address. If there are ANY typos at all, you will not receive your coins. If you have checked and are sure that the address is correct, check your wallet. If you have just installed it, chances are you are still syncing with the blockchain; you will need to wait until you are caught up to see the THC. It's best practice to sync your wallet before you make any transfers. To check the status of your synchronization, check the debug menu in the wallet, it will show you the exact date you are synced to. Lastly, if you are for sure synced, and you have used the correct address, check the transaction ID on the block explorer. This will show what happened with the transaction and allow you to follow where it went. It could also still just be in progress, sometimes it can take up to an hour if there are service delays with the exchange or even just your internet connection.
Q: Why have there been so many delays with THC? You have been around forever! A: Although THC was one of the first 30 cryptocurrencies mined in 2014, the unfortunate truth is that before April 2017, there was no active full-time team. Since then, the original THC FoundeDeveloper and current CEO Tim has worked hard to add incredible new developers, a business outreach team, an entire marketing team, and the brand ambassadorship program. It has taken us a little time to organize, but we are finally in sync as a team and prepared to unleash this business on the world.
Q: When is the fork? A: As many of you have noticed, our whitepaper says fork will occur by Q2, while we previously announced Feb. 23rd. We did this not to provide our community with doubts, but to allow ourselves an added bit of time for our dev team which, like the rest of our team, has added new members in recent months. Due to this, we are far further along with our HempPay platform than we thought possible; as such we will be hiring 3rd party code auditor to audit our code to ensure we run as smoothly as possible. We would much rather delay a fork than risk any of our investor's privacy or security and fork too early. We also want to reiterate that we have a direct line with Bittrex and they will 100% support our fork. We do appreciate everyone’s patience with this transition into the future of THC; we’re working hard to ensure that we fork as early as possible.
Q: Will Bittrex be supporting the fork? A: We have seen this question come up many times now and the answer is, and will always be, yes. Bittrex is well aware of our plans and they know exactly where we stand regarding the fork date. Bittrex has also asked requested our community stop creating support tickets just to confirm the fork. They have been overwhelmed this week with the same question over and over. The final answer here is yes, Bittrex will be supporting the fork and we are in constant contact with them to ensure everything is going as planned.
Q: Will purchases with a credit card to HempPay count as cash advances? A: We are still in the middle stages of building HempPay and finalizing the format for operation and contractual agreements. We intend to partner with exchanges and use their API to make the purchases, so buying THC through our app will have the same effect as using your card to purchase straight from an exchange. Please note that HempPay is still in development so exact details may be subject to change.
Q: What is the cost for a masternode? Some say 10,000 others say 20,000 THC is required. A: To run a masternode, 20,000 THC will be required. We do acknowledge that during our transition, we had originally stated 20,000 and then our team announced 10,000 THC will be required. We have since readjusted our plan, realizing that the low requirement would sink MN profits and lower incentive. Instead, we returned the requirement to 20,000 THC and increased the node reward by 66%. For more information please check the masternode calculator in the Tools section.
Q: I heard Bittrex may delist THC. What?? A: Short answer: No and not even close. Long answer: This rumour was started over a year ago, it was based on a Bittrex Support post from January 27th, 2017. The only post we appear in is the one mentioned above. You will also see that we only appear due to being listed as a potential for removal, due to a lack of volume as most altcoins saw at that time. You will note the size of the list of altcoins here. We are now in direct communication with Bittrex daily and we unequivocally state that there is no need to worry about us being removed at all.
submitted by zacharyd3 to thehempcoin [link] [comments]

The second time to start again, my blockchain startup road

My PPLive/PPTV startup experience
I am a person who is very eager to pursue technology and geek spirit. I always want to do things that change the world.
In 2004, when I was still in college, suddenly one day, Bill approached me and said that there was no way to watch NBA basketball games smoothly via the Internet on campus . Can we do a real-time live video software using P2P transmission technology together? This idea was similar to the popular BitTorrent download software at that time. When I looked at this idea, I could not only solve my own needs for watching NBA, but also the most important thing is that I could not resist the temptation of technical challenges, so I quickly agreed to Bill. In this way, we started our business together and the software soon became very popular in China. PPLive was later rebranded as PPTV. Bill became the Founder and CEO of PPTV and I became the Chief Architect of PPTV and began to focus on P2P transmission technology.
The first thing PPLive achieved was real-time streaming via peer to peer transmission technology. What is real-time streaming P2P transmission technology? It is simultaneous data upload and download at the same time, which makes live streaming possible. Simply put, I am for everyone, everyone is for me.
In the beginning, I led the team to build an live broadcast platform with P2P. Because the characteristics of live broadcast are that many people will share the same data, this way we can achieve a bandwidth saving ratio of more than 99.9% when we watch the most popular content at the same time. With only 10Mb of release bandwidth, it can support up to 10 million users to watch TV at the same time.In this case, we can achieve excellent QoS(Quality of Service): the average time to start playing is 1.2 seconds; the average count of interruption is 1.6 seconds per half an hour; the whole network latest delays from broadcast source is up to 90 seconds.
After the P2P live broadcast is completed and became sophisticated, we began to develop P2P VOD(video on demand) because the demand for VOD was getting bigger and bigger. P2P VOD on-demand and P2P live broadcast are different from each other. VOD is the need to use hard disk storage and memory cache, which is more difficult than the live broadcast. Besides, it is the difference between popular content and unpopular content in the VOD system, and the P2P effect of unpopular content is not as good as the popular content. However, our P2P VOD has achieved excellent QoS(Quality of Service) too: 90% bandwidth saving ratio; the average time to start playing is 1.5 seconds; the average count of interruption is 2.2 seconds per half an hour; the average time to play when seek position is 0.9 second.
Subsequently, I led the team to port the P2P kernel to the embedded system. We streamlined the P2P transmission protocol and made a number of optimizations in terms of performance. The hard disk in embedded device read and write is not used for regular mechanical hard disk, so we have done a good amount of protection measures, which enable the P2P core to run on embedded devices. Then we quickly launched an iOS client that supports P2P, an Android mobile phone client that supports P2P, and finally an Android set-top box client that supports P2P.
Soon after, amid the growing popularity of smartphones, video creation became easier than ever Smartphone users become more enthusiastic about producing their own content, which helped video content increased dramatically. I led the team to start the cloud broadcast service, giving each user a certain amount of free storage space. On this platform users can freely upload,download, and share video content, In fact, it is very similar to network hard drives such as Google Drive. The difficulty of network hard drive with share is similar to that of VOD, but the count of videos is far more than that of VOD. The content head effect is more obvious and a large amount of content is stored in the tail. We have put a great amount of work onto the optimization of this particular area.
In 2013, PPTV was sold it to a listed Chinese company, Suning Yunshang, for US$420 million. A year later, I waved goodbye to video and P2P technology, which I had been doing for over ten years. To pursue a bigger dream, I started a new path to another startup.
My startup experience in the JDO (https://www.jidouauto.com/en)
After the success of PPTV startup, I have been pursuing new technology and geek spirit, so I did not choose video and P2P fields again, instead, I devoted myself to intelligent hardware and artificial intelligence. In 2014, I founded JDO with Cloud Wong, a company which produces cars that implement AI technology and connected to the Internet. In the past four years, I have served as CTO in JDO, and have accumulated in-depth technical experience in intelligent hardware, embedded software, artificial intelligence, and machine learning.
The automotive industry is a very closed industry. We need a long business negotiation cycle for everything we do and the product development cycle is limited by the iteration cycle of cars. In this environment of only catering to businesses, I could not entirely follow my ideas to be innovative. JDO was doing very well in the automotive field, where they have received orders from many internationally renowned car manufacturers. However, in order to pursue a bigger dream and to change the world, I decided to leave JDO.
The thought of sharing storage
Because I am doing artificial intelligence every day, I have to do a lot of neural network training and I have established cooperation and communication with many other AI companies. To do neural network training, it requires high-end NVIDIA GPU graphics cards, such graphics cards are costly, and most of the time they are idle. I was ponder: Is there a chance to build a shared GPU graphics platform, which encourages everyone to rent out unused GPU resources? Meaning when I need it, I have to pay to use other people’s unused GPU resources to calculate; when others need it, they have to pay to use my remaining GPU resources to calculate; so for startups, you don’t need to buy so many GPUs at once. The cost will be reduced and companies that use less can make money.
I took the idea of sharing a GPU graphics platform, did a simple MVP(Minimum Viable Product) to verify my thoughts and let several cooperative AI companies to use this MVP. However, I found that they have not been used. After I learned about the situation, I realized that although AI companies like lower price with sharing GPU graphics platform, they are more concerned about the security of data than price. AI company’s data collection often requires high cost to collect enough data. If they put these data on shared computers, they are afraid of being stolen data by competitors. More importantly, the neural network does not have an excellent way to split into multiple computer calculations, encrypt the data in time, and the data must be decrypted before entering the neural network, which is easy to be stolen. Technically, there is currently the no good way to decentralize the neural network model and there is no good way to send cryptographic data directly into the neural network calculation. Due to this obstacle plus other reasons, I finally gave up on this idea.
At this time, P2P storage suddenly came to my mind. I used to work on P2P video for 10 years. If you do not share the GPU, but only the hard disk and bandwidth, could this be feasible? After careful consideration, as we are entering the Internet of Things era, a large number of households have idle computers which not fully used, a large number of households purchase bandwidth on a monthly basis but not fully used, and a large number of IoT devices have storage capabilities. If these vast amounts of idle resources can be fully utilized, this will be an excellent cause for human society.
More importantly, what was done in PPTV before was that users share content voluntarily without any incentives. What is needed now is to encourage users to share by giving them incentives. That is, some users use the service to pay for the fee, and some users provide services to earn income, thus establishing a sharing storage network, just like Uber and Airbnb, passengers and rentees use the service to pay the fee, the driver and the landlord provide services to earn income.
Therefore, I came up with this sharing storage idea. The few problems that can be solved are:
  1. The cost is lower because, For miners, this is the reuse of idle resources. It is a fairly zero cost regarding cost structure.;
  2. Faster, P2P can speed up the transmission, and PPTV’s success is the best proof. After the sharing storage, because the storage nodes are everywhere on the network, the data is stored on the nearest storage node, so it can also be the fastest transmission.
  3. Decentralized storage is more private. because big companies do not necessarily guarantee privacy. Almost all big companies have exposed data leakage incidents. Today’s big companies are very dependent on big data and they might use user data for AI training. Decentralized storage is to double-encrypt data through the user’s key and developer key, then slice it into multiple segments.In this way, different segments are stored on different computers. Moreover, the sharing platform itself does not store data, which completely prevents leakage risk. Only the user’s key can open the data and the sharing operator has no way. Also, for hackers, hacking into one computer is useless, because the data is stored across many different computers This significantly increases the difficulty for hackers to steal data.
Although shared storage can solve these problems, it also brings many challenges.
  1. How to guarantee the stability of miner nodes? Some nodes will go online soon and some will go offline, just like the users of PPTV before. How to make stable products based on unstable nodes is a challenge, but it is also a thing that P2P itself must do.
  2. The quality of the miner node: For example, the hard disk of some miner nodes may be old, and it is easy to break; for another example, the bandwidth quality of some miner nodes may be terrible; for another example, some place’s power is unstable, and there are power outages frequently.
  3. Cheating on evil miner nodes: Since there are gains, some people find ways to cheat. It is the weakness of human nature and it is inevitable.
Although these problems are challenging, for me who have done 10 years of international P2P projects, I believe that these problems can be solved very well in the end, because most of the problems have been encountered before in PPTV.
However, if it’s just shared storage, even if you do the above, why do you believe that your income distribution is fair? It is the value of the blockchain.
The fate of my blockchain, starting in 2010, I was exposed to Bitcoin, a P2P currency system. As a commercial P2P practitioner, I quickly read through Bitcoin’s code: block, block hash, nonce, and mining algorithms, which are quickly understood. However, at the time I only felt the greatness of Bitcoin’s technology. In business, I didn’t understand it so deeply.
Later, Ethereum was born. In my opinion, in addition to optimizing Bitcoin’s block performance and mining algorithm, Ethereum’s most significant improvement is that Bitcoin can only execute simple instructions OPCODE into complex logic code. Virtual machine code and can program in solidity high-level language. This blockchain can be used not only for digital currencies but also for writing a variety of smart contracts that work in many scenarios.
Later, after carefully studying the technical mechanism of the open source alliance chain fabric made by IBM, I finally found the value of the blockchain itself.
From a technical point of view, blockchain is essentially a distributed and fully synchronized database. Since the chain scattered on different computers, there is a need to resolve the dispute, and the consensus algorithm is used to resolve the dispute. From a sociological perspective, the decentralization and consensus of blockchains can generate enormous social value. This value is that blockchain can build real trust. The value is that the public blockchain can build true public trust.
In the sharing storage scenario, I think it is wrong to store the stored files on the chain. The function of the blockchain for shared storage does not aim at solving data storage problems, but to solve trust problems. The data stored in the chain should be trust-related data, such as user assets, storage contracts, proofs, rewards, and penalties.
My thinking is getting clearer
With blockchain technology, an effective third-party node certification mechanism can be established to supervise the cheating problem of evil nodes through consensus; the rules of sharing distribution cannot be changed thought of one’s will, and there are fairness and transparency.
Because of fairness and transparency, everyone can safely invest resources in the platform network. Because of fairness and transparency, everyone is willing to invest in funds and build a reliable and competitive and large service center to provide services for incentives. Because of fairness and transparency, there is a truly transparent market that drives everyone to look for better and affordable resources to provide users with better and affordable services.
Because of fairness and transparency, we can build an economic model that is implemented purely by computer programs. For evil miners, they must be severely punished until the collateral is forfeited to 0. For the miners who are unstable online and the service, it must be punished according to the amount and the collateral is forfeited. Thus, such method stimulates miners to provide stable service. For miners who occasionally fail, there must be a warning penalty to motivate the service provider to provide more stable hardware. Through an effective economic mechanism, as long as the miners are stable, the entire platform service will be stabilized and QoS will be guaranteed.
What needs to be done is to: use blockchain to create a sharing storage network; use incentives to stimulate sharing; use public blockchain to ensure fair and transparent incentives. The value is: affordability, speed, and privacy. This network is easy to use and is friendly to developers. Developers can write a variety of applications in various computer languages.
Eventually, I started the project PPIO
When I was doing PPTV back in the days, Bill approached me. However, this time I approached Bill and told him that I wanted to change the world again. Therefore, Bill and l once again launched this new project with the goal to change the world,which is PPIO.
PPIO — — A decentralized data storage and delivery platform for developers
that values speed, affordability, and privacy.
Article author:Wayne Wong
If you want to reprint, please indicate the source
If you have an exchange about blockchain learning, you can contact me in the following ways:Github: https://github.com/omnigeekerTelegram: @omnigeekerTwitter: @omnigeekerMedium: https://medium.com/@omnigeekerSteemit: https://steemit.com/@omnigeeker
submitted by omnigeeker to btc [link] [comments]

WolfpackBOT - The world's fastest and most secure trading bot

WolfpackBOT - The world's fastest and most secure trading bot

https://preview.redd.it/n7wutgsuzfd21.png?width=800&format=png&auto=webp&s=d0dac7147b8e70584305f997732a248d6b088ff9

INTRODUCTION

Cryptocurrency is essentially digital money traded from one person to another through the use of pseudonyms. There are no intermediaries like banks, no governmental oversight or authority, and no fees. The “crypto” in cryptocurrency refers to the use of cryptography to ensure the security and privacy of every transaction.
New coins are created through a technique called mining. The process requires powerful computers that solve complex math problems. Each problem should take about 10 minutes to solve, and results in the creation of a predetermined number of coins. The total number of coins that can be created is fixed — there’s a limit of 21 million bitcoins that can be created. The number of coins rewarded for solving each problem dwindles as time goes on.
Bitcoin is believed to have been created in 2009 by Satoshi Nakamoto, an enigmatic figure who has so far proven all but impossible to definitively identify. By using cryptography to control the creation and tracking of a digital currency, Nakamoto took that power away from central authorities like governments.
Bitcoin was the first and most famous digital currency, but you can choose from more than 1,500, including ether, litecoin and even cryptokitties. For awhile, you saw these currencies only in the darkest corners of the internet, where people used them for all sorts of questionable, even illegal, activities. Drug dealers liked them because they made transactions all but invisible, and trolls at the Kremlin-backed Internet Research Agency used bitcoin to finance their campaign to influence the 2016 election.
That started to change in 2014, when Overstock became the first major US retailer to accept bitcoin. Companies like Expedia and Microsoft followed suit.
One of the biggest misconceptions about cryptocurrencies is that you need thousands of dollars to invest. It’s an easy assumption to make, especially in the case of bitcoin, which stayed under $1,000 from about 2010 to 2017. But then it took off, surpassing thousand-dollar milestones at a pace that seemed quicker than you could refresh your phone.
The staggering value is off-putting to many. But unlike most stocks, you can buy a fraction of a bitcoin so you don’t need thousands to get into the crypto game.

OVERVIEW OF WolfpackBOT

WolfpackBOT is a highly advanced cryptocurrency trading software that allows for the execution of trades at lightning speed using proprietary trading algorithms, proprietary “Werewolf” Trading Analysis configurations, or user customized settings based on personal trading style. WolfpackBOT also allows for simultaneous trading access to all compatible cryptocurrency exchanges that are available to the bot, and all trading pairs with the WerewolfBOT subscription package.
WolfpackBOT is introducing an industry first, a beautiful automated cryptocurrency trading console: The WolfBOX. This efficient and sleek piece of hardware will conveniently allow for the full utilization of a bot subscription without the need for a VPS or dedicated computer. The WolfBOX will also include a built-in secure Hardware Wallet and RFID card reader to optimize ease-of-use and functionality.
WolfpackBOT trading software is enabled with limit, market, and “Wolf Trade” orders on all trading candles, including one-minute candles, with the widest array of technical trading indicators available on the market. WolfpackBOT's proprietary “Wolf Trade” orders provide superior market sell orders with a bite! WolfpackBOT is the only trading bot to feature live price scanning on your positions and also handles partial fills with ease, meaning you don’t miss out on orders. WolfpackBOT is incredibly fast and can fulfill up to 10,000 trades per day depending on market conditions and subscription package.
WolfpackBOT allows simultaneous trading access to all cryptocurrency exchanges that are available to the bot, and all trading pairs through the WerewolfBOT subscription plan. Not only do inferior bots allow limited access to one exchange and one trading pair per bot, they also store your API keys remotely on servers which are potentially susceptible to hacks and pump and dump attacks. User security and API key protection holds a high priority within the WolfpackBOT framework which is why it is the only trading bot that gives users full control with local management of their API keys.
Masternode and Proof of Work X11 Blockchain
Wolfcoin Blockchain with X11 Proof of Work Mining and Masternode Reward Systems The Wolfcoin blockchain and network are both designed and engineered to ensure store of value, transactional speed and security, and fungibility. The main goal of the Wolfcoin blockchain is to facilitate fast and secure transactions with a governance that helps sustain the network for the benefit of all users. The Wolfcoin blockchain is a two-tier network comprised of a Proof of Work (PoW) consensus mechanism powered by miners and a Proof of Service (PoSe) system powered by masternodes.
The Wolfcoin blockchain is secured through Proof of Work (PoW) in which miners attempt to solve difficult problems with specialized computers. When a problem is solved, the miner receives the right to add a new block to the blockchain. If the problem was solved correctly, the miner is rewarded once the block is added.
The second tier, which is powered by masternodes, enables Wolfcoin to facilitate private and instant transactions with Private Send and Instant Send. Masternodes are also rewarded when miners discover new blocks.
The block reward is distributed with 80% going to the masternodes and 20% going to miners. The masternode system is referred to as Proof of Service (PoSe), since the masternodes provide crucial services that support the features of the network.
Masternodes also oversee the network and have the power to reject improperly formed blocks from miners. If a miner tried to take the entire block reward for themselves, the masternode network would orphan the block ensuring that it would not be added to the blockchain.
In short, miners power the first tier, which is the basic sending and receiving of funds and prevention of double spending. Masternodes power the second tier, which provide the added features that make Wolfcoin different from other cryptocurrencies. Masternodes do not mine, and mining computers cannot serve as masternodes.
Additionally, each masternode is “secured” by 10,000 WOLF. Those WOLF remain under the sole control of their owner at all times. The funds are not locked in any way; however, if enough of the funds are moved or spent to cause the user’s holdings to drop below 10,000 Wolfcoin, the associated masternode will go offline and stop receiving rewards.
By pre-ordering your WolfpackBOT subscription, you will also receive Wolfcoin as a reward that can be utilized in the following ways:
  • Redeemable for WolfpackBOT subscriptions
  • Redeemable for the WolfBOX Console
  • Redeemable for WolfpackBOT and Wolfcoin apparel and merchandise
  • Fungible utility that can be exchanged for like value on exchanges
When you hold at least 10,000 Wolfcoin in your Wolfcoin wallet connected to a static IP address, you will become a masternode, meaning you will have a chance to receive 80 percent of the block reward every sixty seconds.

THE FEATURES

WolfpackBOT Automated Trading Software:

After the crowdsale, Wolfcoin will be the exclusive method of payment for WolfpackBOT Automated Trading Software subscriptions.

Multiple Technical Analysis Indicators:

WolfpackBOT offers the widest array of multiple Technical Analysis indicators, oscillators, configurations and settings available in the world of Automated Cryptocurrency Trading Bots. WolfpackBOT provides Bollinger Bands, Double EMA, Elliot Wave, EMA, EMA Cross, Fibonacci Sequence, KAMA, MA Cross, MACD, RSI, SMA, Stochastic, Stochastic RSI, Triple EMA, and many more!

Shorting Features:

WolfpackBOT includes Cryptocurrency Shorting Features that allow users to short their positions and buy them back at the lower price to maximize their returns.

Copyrighted Crash Protection:

Crash Protection, one of WolfpackBOT's most advanced features, enables users the option to automatically scan and convert all positions to a stable coin at the sign of our proprietary Hidden Bear Divergence Indicator, and then buy back into base currency to resume trading at the sign of our proprietary Hidden Bull Divergence Indicator.

Language Translator:

WolfpackBOT has a built in Language Translator that instantly translates the entire BOT into Dutch, English, French, German, or Spanish.

All Trading Pairs on all available Exchanges:

WolfpackBOT allows our customers to simultaneously trade on multiple cryptocurrency exchanges, and with all the exchange’s trading pairs available for trading. The best part is that it’s all possible on one bot with one subscription to the WerewolfBOT package!

Coin Selector:

While other automated trading platforms only allow for a limited amount of coins per subscription, WolfpackBOT allows all trading pairs and all coins to be traded on all the available major exchanges with the WerewolfBOT subscription. WolfpackBOT's proprietary Coin Selector allows for users to choose whether to trade all cryptocurrencies or blacklist some, thus not trading them at all, as well as search for the highest volume, greatest performing, or a specific volatility range of coins for a given timeframe.

Werewolf Configurations and Settings:

Werewolf Configurations and Settings are copyrighted trading algorithms that use proprietary optimum settings for trading: the perfect configuration for experienced and inexperienced traders alike. These settings can be adjusted to the current market trend, with preset configurations for bear, sideways, and bull markets.

Werewolf Ultimate:

Werewolf Ultimate is the ultimate choice when trading. It doesn't trade a particular trading pair or particular coins, it trades them all. It goes in for the kill to increase the potential returns. Crash Protection is a built-in feature in Werewolf Ultimate.

Werewolf Bull Market:

Werewolf Bull Market are preset settings and configurations that are usable when your Base Trading Pair is in a Bull Run. Werewolf Bull Market settings are optimized for such conditions and should only be used in a Bull Run Market.

Werewolf Sideways Market:

Werewolf Sideways Market are preset settings and configurations that are usable when your Base Trading Pair is trading sideways. Werewolf Sideways Market settings are optimized for such conditions and should only be used in a Sideways Trading Market.

Werewolf Bear Market:

Werewolf Bear Market are preset settings and configurations that are usable when your Base Trading Pair is in a Bear Run. Werewolf Bear Market settings are optimized for such conditions and should only be used in a Bear Run Market.

The WolfBOX Hardware Console:

WolfpackBOT also offers an industry first: a beautiful hardware console, The WolfBOX. Our console comes preloaded with WolfpackBOT Automated Trading Software and also includes a built-in secure hardware wallet. Some of the key features of the WolfBOX include our high-speed CPU, solid-state hard drive, built-in RFID card reader, and integrated Bitpay and Coinbase wallets.

Wolfpack Consulting

Our company offers its services and expertise as Cryptocurrency and Blockchain Specialists to individuals and companies. We offer consulting services in the fields of blockchain and cryptocurrency development and management.

Wolfpack Philanthropy

We are dedicated to the proposition that we have a responsibility to use a portion of our company’s revenue to help create a better world and a brighter future. As we move forward, our philanthropic efforts include environmental stewardship, renewable energy, human rights, economic development, as well as animal and wildlife rescue and conservation with an emphasis on dogs and wolves.

Wolfcoin Information

THE WOLFCOIN Wolfcoin is the coin that fuels all WolfpackBOT's projects.
This utility, coupled with the reward systems with mining and Masternoding capabilities, makes the use of Wolfcoin potentially appealing to all WolfpackBOT users whom are interested in receiving additional Wolfcoin for subscriptions, merchandise and other rewards such as passive cryptocurrency portfolio growth.
THE WOLFCOIN WALLET WolfpackBOT uses our proprietary Wolfcoin Core QT wallet.
February 2018 Conceptual development of WolfpackBOT Software
May 2018 Company Roadmap development Alpha models of WolfpackBOT Software
June 2018 Ongoing research, development, and testing
October 2018 Advertising and Marketing Campaign Starts Wallets available for payment; BTC, BTG, DASH, DOGE, ETC, ETH, LTC October 15 - Pre-registration begins
November 2018 November 1 - Crowdsale Stage I begins
December 2018 Official presentation of WolfpackBOT beta Software Preview Creation of Wolfcoin (WOLF: 300,000,000 coins pre-mined on Genesis Block) WolfpackBOT beta Software release to selected customers
December 21 - Launch network and mine Genesis block
December 22 - PoW / Mainnet
December 23 - Blockchain and network testing
December 28 - Iquidis Wolfcoin Block Explorer released on our website
January 2019 January 1 - Wolfcoin Core wallets available for download on the website January 1 - Wallet and Masternode Tutorial available January 1 - Masternode and PoW instructional videos available January 1 - Subscription Pre-order Coin Rewards disbursed Announcement listing WOLF on top-10 Exchange
February 2019 February 1 - Crowdsale Stage I Ends February 1 - Crowdsale Stage II Begins
March 2019 March 15 - Crowdsale Stage II Ends March 15 - Crowdsale Stage III Begins WolfpackBOT Software roll-out to contributors WolfBOX Console available for Pre-order
April 2019 WolfpackBOT Subscriptions available for customers First Major version released: automated, manual, and paper trading WolfpackBOT Live support center April 30 - Crowdsale Stage III Ends
May 2019 WolfBOX Consoles Pre-orders first shipment
June 2019 New trading features such as new exchanges, strategy options and indicators
July 2019 New trading features such as new exchanges, strategy options or indicators
August 2019 WolfpackBOT Software Trading Platform V2.0 Second major release: Strategy Marketplace and Back-testing
September 2019 New trading features such as new exchanges, strategy options or indicators
October 2019 WolfpackBOT Software Trading Platform V3.0 Third major release: Signals Marketplace (Supporting 3rd Party App Signals) Mobile Application for WolfpackBOT Software and Trading Platform
November 2019 New trading features such as new exchanges, strategy options or indicator
December 2019 WolfpackBOT Software Trading Platform V4.0
January 2020 WolfpackBOT Software Trading Platform V5.0 Fourth major release: Machine Learning Strategy Optimization

THE AMAZING TEAM

Philip Longhurst Chief Executive Officer The leader of our pack and the man behind the WolfpackBOT trading bot, Philip Longhurst is a mathematical genius, engineer, day trader, and animal rescuer. As an account manager for J.P. Morgan and MBNA Bank, Phil managed the accounts of several high-profile clients and businesses. He has been successfully trading stocks for over twenty-five years and has successfully applied his trading expertise and mathematical acumen to the cryptocurrency market since 2013.
Philip holds bachelor's degrees in mechanical engineering and business administration and is a loving husband, father, and family man who has been rescuing dogs since 1995. His driving desire is to use the success of Wolfpack Group to create a brighter future for humanity. He currently resides in the United States of America with his wife, daughter, and dogs.
Rogier Pointl Chief Financial Officer Rogier Pointl is a successful entrepreneur with nearly twenty-five years of experience in business management, marketing, financial administration, economics, and fintech. Rogier holds bachelor's degrees in Business Communications and Financial Administration. He is a pioneer in the field of virtual reality, having served as CEO and owner of Simworld, the first virtual reality racing center in Europe, where he oversaw the development of advanced simulator and virtual reality hardware and software.
Rogier is an experienced trader and has been trading stocks since 2007. He began applying his expertise to the cryptocurrency market in 2010, gaining experience as a Bitcoin miner along the way. Rogier is a loving husband and father and currently resides in the Netherlands with his wife and two daughters.
Jason Cormier Chief Technical Officer Jason Cormier is a humble -but extraordinary- individual who is blessed with a Mensa IQ of 151, he is continually driven by a desire for knowledge and self-growth. He is self-taught in Visual Basics, C#, C++, HTML, and CSS and began developing programs and applications at the age of 14, including the TCB Wallet, which was the first ever wallet program that held its users' log in names and passwords. Jason is a cryptocurrency guru whose expertise includes cryptocurrency mining farms, proof-of-stake, masternodes, and cryptocurrency trading.
Jason holds Associate degrees in Computer Science and Psychology, and currently resides in the United States of America with his wife and son.
Jay McKinney Chief Web Development and Design Officer Jay is a veteran of the Iraq War who put his life on the line in combat to protect our freedoms. To center himself while stationed in the Iraqi warzone, he taught himself C# as he knew honing his Web Development skills would help him provide a better future for himself and his family. Upon returning home safely, he worked his way through college and holds bachelor's degrees in Computer Programming and Web Development & Design.
Jay has worked for the Kentucky Housing Corporation, serving as a software engineer and web developer. He is a loving family man who currently resides in the United States of America with his wife and two children.
David Johnson Chief Software Development Officer David holds a Master of Science degree in Information Systems and a Bachelor's degree in Business Administration with a specialization in Information Systems, graduating with Magna Cum Laude status. He has worked for the Kentucky Housing Corporation, serving as a network analyst and software engineer. As an entrepreneur, he has owned his own web and software development company since 2009, creating and maintaining several websites in C# and PHP, and has been operating the crypto-oriented YouTube channel BigBits since 2017, where he discusses automated Cryptocurrency trading strategies.
David is a proud father of two and resides in the United States of America with his wife and children. Like any good Kentuckian, he is a huge fan of the University of Kentucky's college sports teams.
Gabriel Condrea Software and Web Development Officer Gabriel Condrea holds a bachelor's degree in electrical and computer engineering and has worked as a software developer and senior systems engineer in both the United States and the United Kingdom, working with a variety of programming languages and IDEs. He has used his expertise to create Manufacturing and SCADA systems in industrial applications.
Gabriel also applies his engineering skills to cryptocurrency day trading, seeking to automate the process. He loves to travel and currently resides in the United States with his girlfriend.
Igor Otorepec Chief Hardware Development Officer Igor is an engineer with twenty years of experience specializing in advanced PLC programming and industrial robotics. He is also an IT security expert and a CEC Certified Ethical Cracker who uses his skills to expose and patch security vulnerabilities in blockchain codes.
Igor is an advanced cryptocurrency trader and Kung Fu master who uses bio-hacking as a way of life to keep his 'chi' constantly centered. He currently resides in Austria with his loving wife.
Manik Ehhsan Director of Marketing and Public Relations Manik holds a Bachelor's degree in Computer Science and has over five years of experience in Web Development, Digital Marketing and Graphics Design. He has also managed the marketing for more than 30 successful Cryptocurrency start-ups and projects, and specializes in SEO and ASO. Manik is also a Cryptocurrency project promotion expert with an emphasis on Masternodes and building Social Media Communities.
Manik has focused his life on Cryptocurrency and currently resides in Bangladesh with his loving family.
Rance Garrison Chief Marketing Officer Rance Garrison holds a bachelor's degree in Business Administration and specialized in Seminary Studies for his Master's degree. He served as an AmeriCorps VISTA at WMMT-FM, the radio station owned by Appalshop, an arts and education center in Kentucky, and has also specialized in local cable television advertising. Rance is also a musician who has released several albums independently over the last decade.
Rance is very dedicated to his local community and is most excited by the potential implications of cryptocurrencies and blockchain technology for rural and remote economies. He currently resides in the United States of America with his wife, dog, and cats.
Paul Gabens Chief Public Relations Officer A master negotiator with a penchant for strategy, Paul Gabens brings more than twenty years of marketing and promotional experience in the automotive, hospitality, and entertainment industries to the Wolfpack. He is also an avid stock and cryptocurrency trader, having first entered into the cryptocurrency market two years ago, embracing his passion for crypto with the same vigor as his love for travel, classic cars, extreme roller coasters, and surfing.
Paul holds degrees in business management, marketing, and automotive aftermarket. He currently resides in the United States with his fiancé and two cats.
Blake Stanley Marketing and Social Media Officer Blake Stanley is a cryptocurrency enthusiast who also has over six years of experience managing both government and private sector client and customer relations. A strategic thinker and expert in the field of social media-based advertising, Blake also owns and manages his own online marketing company where he has been successfully curating and implementing online marketing and advertising strategies for his clients for the past three years.
Blake is a proud father and family man and currently lives in the United States with his daughter and fiancé.
Martin Kilgore Market and Trading Analyst Martin Kilgore holds bachelor’s degrees in both accounting and mathematics, having researched Knot Theory and the Jones Polynomial during his undergraduate studies, giving him a firm edge when analyzing market conditions. He has worked as a staff accountant for several governmental organizations.
Martin lives in the United States with his fiancé.
Jonathan McDonald Chief Trading Strategy Officer Jonathan has honed his trading skills over the past five years by studying and implementing economics, financial strategy, Forex trading analysis and trading bots. Through his constant learning, he discovered Cryptocurrency after seeing the difference in market volatility and high yield trading. His fine-tuned trading strategies complement Crypto markets perfectly, and he has been implementing trading strategies to the Cryptocurrency market for over a year with phenomenal results. Jonathan is constantly improving his trading skills with an emphasis on scalping techniques. He has applied his trading skillset to the WolfpackBOT and enjoys working alongside the Wolfpack in creating the fastest trading bot on the market.
Jonathan currently resides in Canada with his supportive girlfriend and family.
Web site: https://www.wolfpackbot.com/
Technical document: https://www.wolfpackbot.com/Pdf/whitepaper_en.pdf
Bounty0x username: idrixoxo
submitted by idrixoxo2015 to u/idrixoxo2015 [link] [comments]

Best GPU To Use For Mining 2019/2020 - YouTube What It Was Like MINING Cryptocurrency Full-Time For A ... Best New Budget Gpu for Mining GTX 1660 Ti Best Graphics Cards for BITCOIN mining  Must watch Nvidia RTX Graphics Cards Good for Mining? Nvidia RTX 2070 ...

Let’s see which ones are the best GPU for mining in 2020. Bitcoin Mining with a GPU. Bitcoin is the most valuable cryptocurrency on the market. It goes without saying that it draws the most interest when it comes to mining. But even the best GPU for mining isn’t good enough for Bitcoin. When you are mining, the same values that apply for Bitcoin mining will apply to any SHA-256 coin mining. The same is true for Litecoin and all other Scrypt based coins. We currently like the ATI HD 7950 card’s. We feel they currently offer the best bang for your buck if you are operating on a budget. CPU mining for RVN is best performed through a mining pool. RVN miners use the activity to “stack sats”, as the coin rewards can be immediately changed for Bitcoin (BTC), thus using altcoin mining to acquire more BTC. Haven Protocol (XHV): Anonymous Minable Asset Agree. I bought an AMD HD7970 for $145 on EBay after the original bitcoin crash. I realize that it was a mining card, but it gave me about three years of reliable service without a hiccup. I only moved on last year because I was able to sell the ex-mining card for about a $40 profit when Eterium started heating up. Bitcoin mining using video cards are no longer cost effective. Even if electricity was free, the time it would take to make back the money you bought the card for would take too long. Reply

[index] [3071] [3449] [4737] [2854] [3476] [4521] [4506] [3055] [174] [416]

Best GPU To Use For Mining 2019/2020 - YouTube

The Nvidia GeForce GTX 1070 isn't just a great graphics card for gaming, it's also an excellent mining GPU. This is because it manages a high hash rate of around 30 mh/s without needing too much... Best Graphics Cards for BITCOIN mining Must watch Tech Mechanic. ... Best Binary Options Strategy 2020 - 2 Minute Strategy LIVE TRAINING! - Duration: 43:42. The AMD Radeon RX 580 is one of the very best GPUs for mining, and in fact is a bit of a victim of its own success, as it can sometimes be difficult to find. However, its popularity is warranted,... **NOTE NO LIVE TONIGHT** Huge thanks to Kevin check his channel for upcoming videos on the 1660ti https://www.youtube.com/channel/UCYsI... GTX 1660 TI Mining ETH and RVN I mined cryptocurrency full-time for over a year, this is a story of my journey navigating mining cryptocurrency such as Bitcoin, Ethereum, Zcash and many mo...

#